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Просмотр полной версии : Counter-Strike: Global Offensive Beta Update Released


steam_news
22.05.2012, 07:45
Gameplay:[br]• Updated weapons based on performance metrics:[br] - Slightly increased the damage for the fiveseven to keep it on par with other pistols.[br] - Lowered the max width of the recoil patterns for the MG's to make them better for their price point.[br] - Lowered the spread on the Negev to be more in line with the m249.[br]• Improvements have been made to burst fire and tapping.[br]• Added player spawns to all maps to support up to 30 players.[br]• Player spawns are now randomly selected from a prioritized list of spawn locations in order to better support more players per map.[br]• Adjusted bot behavior to fix the “antline” looking behavior.[br]• Added support for server operators to specify tick rate with the –tickrate parameter.[br]• Physics simulation tick rate now set to be the same as the game tick interval.[br]• Bullet tracers have had improvements made to speed, visual effect, and frequency. [br]• Chickens added to Inferno[br][br]UI[br]• The Server Browser sorts Favorites and Lan tabs by ping rather than Tags.[br]• The radar will no longer display an ‘X’ for dying players when they are not within sight of the player or player’s teammate.[br]• Weapons with a burst mode will now show which state the gun is in on the ammo panel.[br]• Input device is now locked to whatever device launched the game session.[br]• Updated the Kevlar and Kevlar + Helmet buy menu images.[br]• Updated the Domination icons.[br][br]Audio[br]• Footsteps update position more often by shifting position determination to client side entity tracking.[br]• Tuned ambient sounds in most maps [br][br]Bug Fixes[br]• Fixed a bug with individual pistol round-based achievements. They can only be earned in Classic game mode now.[br]• Fix for changing video settings while in game sometimes causing a deadlock.[br]• Added a popup message triggered when a player attempts to initiate a vote on a server with voting disable. [br]• Fixed bug where player's nav area would be reported as being on the floor below them causing the radar location to be displayed incorrectly.[br]• Fixed several UI related crash issues.[br]• Third party map and _SE map names no longer display in the scoreboard with the #SFUI_MAP_ localization token. [br][br]Дальше... (http://store.steampowered.com/news/8023/)