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Просмотр полной версии : Stellar Impact Update Released


steam_news
24.05.2012, 01:13
Changelog[br]Version 1.13[br][br]Adds :[br]- 3 new maps created by our community.[br] 2vs2 map called "surrounded" made by Suntox[br] 4vs4 map called "Mining colony" made by Everian[br] 6vs6 map called "Anchorage" made by Spiz[br] [br]Fixes :[br]- Some tooltips have been corrected.[br]- Double turrets removed on "Hell Pass".[br]- The minimap of "Extraction field" has been fixed.[br][br]Balances :[br]- The armor of the "Support ship" has been lowered by 10 points.[br]- A light side turret has been removed from the "Support ship".[br]- The "Forcefield" now can take critical damage. [br]- The shield of the skill "Defense turret" has been raised to 500 points.[br]- The armor of the skill "Defense turret" has been lowered to 25%.[br]- The skill "counter-measures" is now effective against the classical shot of the artillery ship(when the area of effect is shown), but not against its skills. [br][br]Ranking :[br]- Custom games are now ranked.[br]- The ranking system has been changed to be more relative to the level of the players. A victory grants 10 points and a defeat removes 10 points.[br]- All the ranks start at 1000 points.[br]- For our veteran players their ranking will be calculated by their victories/defeats.[br][br]The fan-maps have been modified in order to respect the gameplay constraint.[br][br]Due to the instability of the game from the release, we're gonna reset all the "desertion" to all our players. This is a chance for a new start. [br][br]Thanks for your attention and have a good day commanders.[br][br]Tindalos Interactive [br][br]Дальше... (http://store.steampowered.com/news/8036/)