steam_news
28.05.2012, 21:30
Changelog 1.004[br][br]Bug Fixes[br]- Admin chat no longer switches between universal and inter-admin when using the letters I or U in a message.[br]- Fixed a problem where some horses changed colour when your distance to them changed.[br]- Players hit by a firearm now properly play a bullet hit body sound.[br]- Fixed problems with defender lives counter in Siege mode.[br]- Fixed issues where the respawn counter did not get displayed, or did not disappear after spawning.[br]- The French translation no longer causes crashes when accepting a duel.[br]- You can now construct a fence when building upon other scene props.[br]- The server console no longer returns a wrong input error when you set a variable to the same as its current value.[br]- Map placed rocket launchers now respawn the next round when picked up, as they should.[br]- Fixed a bug that caused certain destructible objects to be possible to walk through the next round if destroyed.[br]- Fixed all the missing strings from the German and French translations.[br]- Bots in Commander Battle should (hopefully) charge now when a player disconnects.[br]- Fixed teleport problems with the siege gamemode, when the fort wall gets hit.[br]- Low damage melee hits will now only generate thump sounds and no blood splash sounds.[br]- In the Duel gamemode, you will now no longer regain health when you kill a horse.[br]- Particle and sound effects placed by mappers will now always emit their effects, as they should.[br][br]Performance[br]- Rewrote siege spawn code to greatly improve performance on the server CPU.[br]- Further improved the performance when having bonuses enabled.[br]- Improved client side frames per second with explosions and destruction.[br]- Reduced the long wait when a new map is loaded on the server.[br]- Generally improved overall server and client performance and reduced lag.[br]- Reduced overall memory usage and reduced startup loading time slightly.[br][br]Game Balance[br]- Russian Jägers can now choose to use a cavalry musket instead of the rifle.[br]- Lowered the cannon accuracy slightly.[br]- Doubled the health for doors.[br]- Increased the damage for all swords.[br][br]General Changes[br]- Added a new map: Hungarian Plain[br]- Various updates to maps, fixing bugs and improving performance.[br]- Round time in Battle mode now starts after the first player has spawned, to allow slower clients to spawn within the 30 sec spawn window.[br]- Made Toggle Walk a configurable game key, in the place of the Warband native zoom key.[br]- Equipped the Russian Jäger NCO with a firearm.[br]- Added a full Russian translation.[br]- Added preview images for Fort Boyd and Fort Lyon in the admin panel.[br]- Stray horses will now not run away anymore, unless they take damage.[br]- Added anti-cheat protection for the zoom exploit.[br]- Added an icon on the Conquest flag selection map, showing your current position.[br]- The player beacon icon is now located a bit above the player.[br]- Changed the maximal defender lives that admins can set for siege from 5 to 10.[br]- Added a Open/close caption to the doors.[br][br]http://storefront.steampowered.com/v/gfx/apps/48705/capsule_231x87.jpg (http://store.steampowered.com/app/48705/) [br][br]Дальше... (http://store.steampowered.com/news/8082/)