steam_news
07.06.2012, 04:14
- Fixed failure to recognise modded emplacement entries.[br]- Support for modded hulls with a larger number of modules/augs.[br]- Double-clicking a module or augmentation on the design screen will now try to automatically place it on any free slots on the current design[br]- Fixed bug where demolishing a unit by right clicking during deployment rendered that square unusable for the rest of the battle.[br]- Some performance improvements for slower PCs.[br]- Support for modded campaigns.[br]- Fixed bug where pausing the game during deployment left the pause button out of synch.[br]- Swapped locations of the puase and screenshot buttons.[br]- Minimap now highlights attackers deployment points in red with a small arrow icon.[br]- New, clearer icons for ballistic infantry modules (thanks qwepir).[br]- If the previously selected division contains no placeable units for the current battle, the first viable division is now selected. [br] [br] Дальше... (http://store.steampowered.com/news/8150/)