steam_news
15.06.2012, 02:10
GAMEPLAY[br]- Added Chaos Knight, Phantom Assassin and Gyrocopter to Captain's Mode[br]- Alchemist: Fixed Acid Spray killing couriers.[br]- Chaos Knight: Fixed some bugs with the Illusion spawn positions with Phantasm.[br]- Chaos Knight: Fixed Reality Rift ignoring Linken's Sphere.[br]- Chaos Knight: Fixed getting stuck with your illusions sometimes[br]- Clockwerk: Fixed units not always getting sucked into Power Cogs properly.[br]- Clockwerk: Fixed Hookshot stunning dead units.[br]- Dark Seer: Fixed Ion Shell showing the visual connecting effect on invisible targets.[br]- Doom Bringer: Fixed sometimes not gaining passive bonuses when devouring a neutral.[br]- Gyrocopter: Fixed Flak Cannon not attacking magic immune units.[br]- Gyrocopter: Fixed Rocket Barrage not hitting Roshan.[br]- Gyrocopter: Fixed Homing Missle portrait name.[br]- Gyrocopter: Fixed Flak Cannon not hitting ancients.[br]- Gyrocopter: Fixed Homing Missle ignoring Linken's Sphere.[br]- Gyrocopter: Fixed Call Down not providing vision over its area.[br]- Gyrocopter: Fixed Homing Missile not keeping vision around the area when it impacts a unit.[br]- Gyrocopter: Fixed Rocket Barrage not hurting mechanical units.[br]- Gyrocopter: Fixed Flak Cannon not hurting Mechanical units.[br]- Gyrocopter: Fixed Flak Cannon having cast time.[br]- Gyrocopter: Fixed creeps hurting Homing Missile.[br]- Mirana: Fixed Leap buff being dispelled by BKB/Repel.[br]- Phantom Assassin: Fixed Phantom Strike landing position.[br]- Phantom Assassin: Fixed Coup de Grace visual effect to play only when the critical strike attack lands.[br]- Phantom Assassin: Fixed Coup de Grace working on denies and wards.[br]- Phantom Assassin: Fixed Phantom Strike facing direction after landing.[br]- Phantom Assassin: Fixed Blur showing hero name on minimap when it should be hidden.[br]- Phantom Assassin: Fixed Blink Strike not being blocked by Linken's Sphere.[br]- Phantom Assassin: Phantom Strike now shows you a buff icon while you are attacking fast.[br]- Phantom Assassin: Fixed Stifling Dagger being dodgeable.[br]- Phantom Assassin: Fixed Phantom Strike visual and sound effect sometimes playing on targets it can't hit.[br]- Phantom Assassin: Fixed Phantom Strike attacks sometimes being delayed.[br]- Pugna: Fixed Nether Ward not draining mana from enemies.[br]- Venomancer: Fixed Aghanim's Scepter not upgrading Poison Nova duration.[br]- Fixed Hand of Midas giving too little XP when there are nearby allies around.[br]- Fixed Hand of Midas XP bounty being halved against dominated units.[br]- Fixed a case where a courier trying to deliver a Divine Rapier to someone without sufficient item slots could result in the Rapier disappearing.[br]UI[br]- Added click and drag to rotate the Hero Model in the loadout panel.[br]- Hero-like units now draw a larger distinct icon on the minimap.[br]- Team Names now show up on the recent games panel.[br]- Added an "Inspect Hero" option to the right-click menu for player names in the scoreboard. This will show what items they have equipped.[br]- Buying Aghanim's Scepter now upgrades the ability tooltip with the new information. If you find anything missing or incorrect, please report it to the tooltip forum.[br]- The store/inventory Aghanim's Scepter tooltip will now show a preview of what it does for your hero.[br]- Fixed glitchiness in the End Game cinematic camera.[br]HERO SELECTOR[br]- Added an edit mode to the in-game full deck layout.[br]- Added a concept of selection to the Grid View, and used it to implement a pick button.[br]- Added the ability to import and export custom full deck layouts[br]- Leaving the loadout will return you to Grid View if you were in it.[br]- Fixed a bug where you could not see the right hero in your loadout after you picked.[br]- Fixed legacy mode heroes being sorted differently than the learn tab/Dota 1.[br]- Legacy full deck cards are now simply the portrait, without the card treatment.[br]- Added Back to Browsing & Back to Loadout buttons. After you pick, you can now return to browsing to suggest / learn heroes.[br]- Fixed suggest button not being visible in grid view, and implemented suggestion there.[br]- Fixed grid view selection outline not updating when you clicked on a suggested hero.[br]- No longer force the selector to switch to the turntable if you're at grid view and want to select a hero for any reason.[br]- Having no heroes matching the filters/search bar no longer kicks you out of grid view, instead showing you the same "No Heroes" message box as turntable mode.[br]- Fixed the grid view crashing if there were no matching heroes.[br]- Fixed the "No Heroes" message not being centered in widescreen.[br][br]DOTA 2 BOTS[br]- Added Chaos Knight bot.[br]- Made bots more likely to unify around a Roshan attempt.[br]- Added bot role/laning info for all heroes, which should make for better hero and lane picks.[br]- On Easy and Easier, bots will no longer consider whether a target is currently slowed when determining whether to slow/stun.[br]- Bots are now more likely to push late-game when they are feeling indecisive. 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