Вход

Просмотр полной версии : Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released


steam_news
28.06.2012, 07:08
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][br][B]Source Engine Changes (TF2, DoD:S, HL2:DM)

Added ConVars sv_rcon_maxpacketsize and sv_rcon_maxpacketbans to allow server admins to control the maximum RCON packet size and whether or not users get banned for exceeding that limit. The defaults reflect the existing behavior.[br]
Fixed not being able to import custom spray images on Macs[br]Fixed Macs cancelling http map downloads that take longer than 30 seconds[br]
[B]Team Fortress 2

Added Pyrovision![br]
Added new game mode Special Delivery and map Doomsday![br]
Friendly players glow when carrying the flag[br]
Fixed rare cases where flag could fall out of the world[br]
Fixed cases where the Payload HUD looked like the cart is still on a hill when it isn't[br]
Fixed cases where some clients didn't receive broadcasts about long continuous particle effects being started or stopped[br]
Updated the HTML renderer for displaying server MOTD[br]
Votes created by a dedicated server no longer trigger a failed vote cooldown[br]
Fixed map triggered annotation events not working on dedicated servers[br]
Fixed the game crashing if tempents are created that use invalid materials[br]
Using a Name Tag while in game notifies everyone of the name change[br]
Fixed Strange Part: Projectiles Reflected not tracking grenade and sentry rocket deflections[br]
Added new items

City on Fire item sets[br]
Pyroland weapons and cosmetics[br]
Community-contributed cosmetic items for all classes[br]
Mysterious treasures have been incinerated, but are now craftable[br]
Added crafting recipe for Pile of Ash[br]
Scorched Keys are now available in the store for a limited time[br]
New promo item

Weapon balancing changes

Gloves of Running Urgently

Removed self-damage over time penalty[br]
Heavy takes mini-crits while active and for 3 seconds after switching away[br]
Attack damage penalty reduced from -50% to -25%

Tomislav

Spin-up speed bonus reduced from +40% to +10%

Quick-Fix

Medic mirrors blast jump of their heal target

Crusader's Crossbow

Reload speed time reduced by +40%

Cozy Camper

Regenerates 1 heath per second[br]
Reduced movement penalty from -90% to -80%

Sticky Jumper and Rocket Jumper

Added 'flying' sound to blast jumps

The Concheror

Changed rage building source from "damage done and damage received" to only "damage done"[br]
Increased the rate at which Rage builds for this item by +25%

The Equalizer

Removed player move speed modification and added it to a new item named The Escape Plan[br]
All owners of the Equalizer will be automatically granted The Escape Plan

Crit-a-Cola

Added +25% increased movement speed while active[br]
Increased duration from 6 to 8 seconds

Atomic Bonk

Increased duration from 6 to 8 seconds

All Flamethrowers

Increased base damage by +10%.

Backburner

Removed +10% damage bonus attribute[br]
Note: Because of base damage increase, damage remains unchanged

Degreaser

Added -10% damage penalty attribute[br]
Note: Because of base damage increase, damage remains unchanged

Phlogistinator

Damage defense while taunting reduced from -90% to -75%


Item bug fixes

Fixed sentry sometimes spawning in shielded mode while the Wrangler was equipped, but not deployed[br]
Improved visual and audio cues for when the Manmelter is ready to fire[br]
Fixed Manmelter being able to earn crits via friendly Pyro self-damage[br]
Fixed Scotch Bonnet's blue team skin not showing[br]
Fixed Unarmed Combat's taunt not working[br]
Unarmed Combat's color now matches the team using it[br]
Fixed the Apparition's Aspect showing a burning texture in DX8

[br][br]Дальше... (http://store.steampowered.com/news/8289/)