Вход

Просмотр полной версии : Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Death


steam_news
03.07.2012, 08:39
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][br][B]Source Engine Changes (TF2, DoD:S, HL2:DM, CS:S)
Fixed a problem that allowed spoofed IP addresses to make connections to the game server[br]
[br][B]Team Fortress 2

Teddy Roosebelt can now get assists in Pyrovision[br]
Fixed Pyrovision sometimes activating in killcams for more than just weapons and cosmetics[br]
Fixed exploit where the Scorch Shot could fire its short range kill pellet at the very beginning of the taunt[br]
Fixed blood getting sprayed on the world in some cases in Low Violence and Pyrovision[br]
Fixed decapitations creating head gibs in Low Violence and Pyrovision[br]
Fixed Hitman’s Heatmaker headshot not properly getting counted on the scoreboard[br]
Fixed tracers being fired for other weapons (SMGs) while in focus[br]
Fixed Sydney Sleeper’s bonus not properly protecting against Decapitating Headshots[br]
Added team color to rainbow-showered players in Pyrovision[br]
Updated localization files[br]
[br][B]Counter-Strike: Source[br]

Added ConVars sv_rcon_maxpacketsize and sv_rcon_maxpacketbans to allow server admins to control the maximum RCON packet size and whether or not users get banned for exceeding that limit. The defaults reflect the existing behavior.[br]
Fixed not being able to import custom spray images on Macs[br]
Fixed Macs cancelling http map downloads that take longer than 30 seconds[br]
Updated the HTML renderer for displaying server MOTD[br]
[br][br]Дальше... (http://store.steampowered.com/news/8323/)