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Просмотр полной версии : Dota 2 Update - July 5, 2012


steam_news
06.07.2012, 10:04
HIGHLIGHTS[br]- Added Disruptor and Undying![br]- Enabled Rubick, Wisp, and Luna in Captain's Mode.[br]- Fixed a number of issues that caused effects to be delayed and in some cases not show up while watching Tournament games.[br]- You can now select your favorite hero and gear to showcase in your profile.[br]- Tournaments you have passes for are now shown in your profile.[br][br][br]GAMEPLAY[br]- Bloodseeker: Fixed Bloodbath not properly healing from enemy heroes dying in an AoE.[br]- Invoker: Fixed DPS burn from Chaos Meteor not stacking per tick.[br]- Luna: Fixed Eclipse ending if you get Cycloned.[br]- Outworld Destroyer: Fixed astral indicator to only show for hero and allied team.[br]- Rubick: Fixed stolen Persuasion not killing stolen creeps when lost.[br]- Rubick: Fixed stolen Relocate not teleporting teammates who are linked with a stolen Tether.[br]- Rubick: Fixed Toggleable spells not being stealable.[br]- Rubick: Fixed not getting flying vision or flying height when stealing Firefly.[br]- Rubick: Fixed Fade Bolt stopping when Rubick dies.[br]- Rubick: Fixed stealing Morph Replicate and Replicate not working correctly.[br]- Rubick: Fixed Invoker's Spell Stolen abilities having broken hotkeys sometimes when using Legacy Mode.[br]- Rubick: Fixed Telekinesis land AoE triggering Linken's Sphere.[br]- Wisp: Fixed Magic Stick interaction with Tether.[br]- Wisp: Overcharge and the two spirit control sub abilities no longer proc magic stick.[br]- Wisp: Spirits no longer don't retain their vision after they explode.[br]- Wisp: Fixed Relocate's return not interrupting other channeling spells (like TP Scroll).[br]- Wisp: Fixed heroes continuing old movement orders after returning with Relocate.[br]- Wisp: Fixed Soul Ring not working with Tether.[br]- Warlock: Fixed the burn aura from Warlock's Golems so it stacks correctly.[br]- Small fix to creep aggro reaction time.[br][br][br]VISUALS[br]- Fixes for guardian spirits rendering with pops and such when entering/leaving FoW.[br]- Added 'Telekinesis Land' effect marker for Rubick.[br]- Added new screen effect while the game is paused.[br]- Fixed Wisp's voice lipsync getting stuck on with random noise.[br]- Fixed ranged display stomping on ambient effects, including Wisp's.[br]- Fixed Unusual Flying Couriers losing some of their effects when transitioning fom walking to flying.[br]- Fixed Wisp's Tether being left behind when an enemy teleported into the fog of war.[br]- Changed Guardian Wisp Explosion Effects.[br]- Added a more obvious Wisp's Tether Boundary Effect.[br][br][br]UI[br]- When someone buys back, an icon is now displayed on the top bar for 5 seconds.[br]- Wisp's Tether now shows the amount that it heals it's target.[br]- Wisp's spirits no longer show up on the minimap.[br]- Wisp and his tethered unit move their camera when they Relocate and Relocate back.[br]- Right clicking an upgradable item in the shop will attempt to upgrade any (fully combined) version of that item that the player already owns. (Right click on necro 1 will actually buy a necro recipe if the player has a necro 1 or 2, etc)[br]- Fixed shop closing when other players' selections change.[br]- We now show the upgraded info in the ability itself if you're holding an Aghanim's Scepter.[br]- You can now select your favorite hero and gear to showcase in your profile.[br]- Tournaments you have passes for are now shown in your profile.[br][br][br]NETWORK[br]- Fixed a number of issues that caused effects to be delayed and in some cases not show up while watching Tournament games.[br][br][br]AUDIO[br]- The Relocate sound stops correctly now.[br][br][br]BOTS[br]- Fixed a bug were all bots would disable themselves if a human on the other team disconnected before picking a hero.[br]- Changed how bots use Glyph, they should no longer use it when their buildings aren't being attacked.[br]- Made Crystal Maiden bot even more timid.[br]- Made bots go to the lane front when defending in-base rather than cowering behind the innermost towers.[br]- Fixed bug where bots weren't correctly parsing their roles, which would lead to bad hero picking/randoming.[br]- Fixed case were bots could "cheat" and have knowlege of where their target was when blinking. [br] [br] Дальше... (http://store.steampowered.com/news/8348/)