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Просмотр полной версии : Nuclear Dawn Update Released


steam_news
13.07.2012, 04:24
Nuclear Dawn Update 6.5[br][br]New Content[br]- Added new map, Gate, one of the community mapping contest winners[br][br]Enhancements[br]- Added option to disable sniper auto-rezoom.[br]- Added sound to notify when a vote appears.[br]- Added community-contributed loading screen tips.[br][br]Fixes[br]- Fixed gizmo effects sometimes taking a second spawn to apply.[br]- Fixed sorting in gizmo selection window to show the “no gizmo” option first.[br]- Fixed gizmo selection panel sometimes being stuck open.[br]- Fixed radar kit viewmodel not going invisible when stealthing.[br]- Fixed HTML server motd messages not displaying on Macs.[br]- Fixed What’s New update news screen not working on Macs.[br]- Fixed Mac http custom content downloads timing out when system is configured to use a proxy server.[br]- Fixed rank name for rank 58, “Lieutenant General First Class”.[br]- Fixed sound not playing for “Destroy” radio command.[br]- Fixed checkbox and radio button glyphs not displaying properly in some dialogs on Mac.[br]- Fixed Mac showing Half-Life 2 icon when running the game.[br]- Fixed numerous cases where a building hologram would get stuck on the build grid.[br]- Fixed issue with invalid build button grid and unbuildable builds when first selecting assembler, then selecting control group containing units that no longer exist.[br]- Fixed resource counter showing incorrect amount to spectators.[br]- Fixed “no commander” message always displaying to spectators even when spectated team had commander.[br]- Fixed issues with NX300 flame sometimes persisting too long in spectated view.[br]- Fixed a case where unpowered walls were not properly taking health decay.[br]- Fixed turret radius display being stuck on screen for commanders if leaving chair during first phase of build.[br]- Fixed radar kits disappearing on death.[br]- Fixed being able to move when armory class menu is open if scoreboard is also up.[br]- Fixed chaingun spinning sound persisting through reload.[br]- Fixed sniper overlay flash that would occur after shooting when using hold-to-zoom ironsight controls.[br]- Fixed bots sometimes getting stuck on Consortium transport gates.[br]- Fixed some cases where the scoreboard or MOTD panel could show over top of the map load screen.[br]- Fixed hitgroups being ignored on in-chair commander for headshot tracking and armor calculation.[br]- Fixed bloodspatter not showing on in-chair commander.[br]- Fixed rare client crash when switching weapon.[br]- Fixed U23 grenade kills showing and logging as from P12 grenade.[br]- Fixed area in Oilfield where players could get stuck behind tanker truck near Empire base.[br][br]http://storefront.steampowered.com/v/gfx/apps/17710/capsule_231x87.jpg (http://store.steampowered.com/app/17710/) [br][br]Дальше... (http://store.steampowered.com/news/8394/)