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Просмотр полной версии : Dota 2 Update - July 26th, 2012


steam_news
27.07.2012, 08:49
HIGHLIGHTS:[br]- Added Nyx Assassin, Keeper of the Light, and Visage to the Matchmaking Hero Roster and Captain's Mode![br]- Added a cooldown to being able to find a match when a player declines or abandons a game.[br]- Added notification for when a Tournament has a live game currently running.[br][br]GAMEPLAY:[br]- Beastmaster: Fixed Wild Axes working with Refresher.[br]- Beastmaster: Wild Axes no longer provide vision when they aren't flying.[br]- Naga Siren: Fixed Dust of Appearance not working against units slept by Song of the Siren.[br]- Naga Siren: Fixed Ice Blast debuff not getting added to units slept by Song of the Siren.[br]- Naga Siren: Fixed Weave not affecting units slept by Song of the Siren.[br]- Phantom Lancer: Fixed Doppelwalk illusions not correctly replicating their inventory item slots.[br]- Rubick: Fixed Wild Axes being left around when another ability is stolen.[br]- Sand King: Neutrals can now be damaged by Sandstorm.[br]- Templar Assassin: Fixed Meld initial attack doing too much damage.[br]- Slardar: Fixed Bash working while doomed.[br]- Neutrals damaged by an invisible enemy will now try to run away.[br][br]SPECTATING:[br]- Multiple tweaks to director events and framing.[br]- Fixed particle effects sometimes not drawing while in Player Perspective mode.[br][br]UI:[br]- Added notification for when a Tournament has a live game currently running.[br]- The kill card now shows a randomly selected item that the killer is wearing. Also reduced its size.[br]- Fixed equipping an item in the backpack not jumping to the correct hero in the loadout[br]- Added Buyback to the spectating stats dropdown.[br]- Added a cooldown for being able to find a match when a player declines or abandons a game.[br]- Fixed Storm Spirit Mega-Kill announcer having the incorrect equip slot.[br][br]VISUALS:[br]- Fixed Rubick retaining incorrect skins from stolen abilities when returning to his normal model.[br]- Meld damage display is now only shown for successful hits.[br][br]BOTS:[br]- Significant revision of how bots determine their high-level desires[br]- Roshan desire has been significantly reworked. It's now based on how quickly Roshan can be killed given the available heroes and how quickly enemies can show up.[br]- Evasion desire is now more granular. Things like Blade Fury now cause a range of evasion desire based on the bot's current health.[br]- Fixed case where bots were trying to path to an invalid location when defending their base.[br]- Made bots more aggressive about attacking when defending a lane.[br]- Cleaned up inferred human modes for pushing and defending lanes.[br]- Made bots less concerned about distance when considering an attack on a pinged target.[br]- Fixed bug that made pinged towers less likely to attract allied bots that were doing other high-priority stuff.[br]- Tuned retreat desire values when hurt and close to the fountain.[br]- Made bots somewhat more likely to buy a flying courier.[br][br]WORKSHOP:[br]- Added a new Import Wearable option to the Publish New Item section of the in-game workshop UI. It will compile, validate, and preview your model before you submit it. When submitting, it also packs the files into a format that makes it much easier for us to bring it into the game. [br][br]Дальше... (http://store.steampowered.com/news/8496/)