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Просмотр полной версии : Dota 2 Update - July 28th, 2012


steam_news
28.07.2012, 18:17
GAMEPLAY[br]- Fixed being able to miss Vendetta[br]- Fixed Meld sometimes not hitting if you moved quickly after attacking[br]- Fixed some FOW issues with Spirit Form Illuminate[br]- Fixed Soul Assumption gaining charges from Illusions[br]- Fixed some movement formation issues with Familiars[br]- Fixed Stone Form stun not going off if a Familiar died while casting it[br][br]DOTA 2 BOTS[br]- Fixed bots never using Cheese.[br]- Fixed bots never using TPs to get back to base.[br]- Bots will no longer figure out illusions based on the damage the potential illusion is doing.[br]- Lowered bot farm desire at low health.[br]- Lowered retreat desire just to pick up items.[br]- Added a mild distance factor to Roshan desire.[br]- Baseline push desire is now calculated using the opposing team's total offensive power rather than a constant value (so bots will want more power later in games).[br]- Bots now just want to equalize power when defending, rather than overwhelm.[br]- Capped maximum defend desire so that it doesn't trump their attack desire. [br][br]Дальше... (http://store.steampowered.com/news/8504/)