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Просмотр полной версии : Legends of Pegasus Update released


steam_news
27.08.2012, 21:08
Version 1.0.0.4115[br]AI[br]- The complete planet management of the AI was renewed. AI should now build up effective planets and manage them correctly.[br]- Some methods for building more and better ships were included (the main AI update for ships and battles will be part of another patch)[br] [br]Campaign[br] [br]- Human EP 1: fixed a script bug, not counting already build laboratories[br]- Human EP 2: added more resources to the asteroid fields[br]- Human EP 2: adjusted Xor fleet spawns (longer delay and no cruisers)[br]- Xor EP 1: Incoming Xor waves occure less often[br]- Xor EP 1: fixed a bug that caused voice output not playing for 2nd cutscene[br]- Increased average resources in asteroid fields[br]- Enemy ships should now appear with more layout variety[br] [br]Shipeditor[br]- Fixed a possible crash when overwriting a ship layout[br]- layouts of space stations and weapon platforms are now displayed in the layout browser under the structures tap[br]- Fixed a bug that could crash the game related to the shipeditor scene, when switching scenes after battles[br]- Small and medium space stations and weapon platforms can be build even though higher versions are explored[br]- Fixed a possible crash when deleting layouts that are not currently open[br]- Xor wapon names and descriptions corrected[br] [br]Planet Management[br]- Fixed a bug that caused a false calculation of planet production points and state grant ( led to grayed out buildings although you had enough resources to build)[br]- Updated tooltips for planet buildings[br]o Added info about the planets max population increase when the building is being build on the planet.[br]o Added an info if the building gets a bonus from a special slot on the planet.[br]- Added additional tooltips to the planet management sliders, giving the player more informations what the sliders are showing[br]- Fixed “texture not found” errors with advanced colony modules from the Expansion techtree[br]- Colonies and Invasion modules in orbit are now grayed out if you are not able to use them on the planet[br]- Miningstations are now properly named[br] [br]General[br]- Added French language [br]- Fixed problems with keyboard layouts (keyboard layouts are now based on the default language of your OS, not on the selected game language)[br]- Updated the Steam install script (should fix many problems regarding to the VC++ Redist 2010)[br]- Fixed a crash when destroying orbital buildings in a battle[br]- Xeno Camps do not replace each other anymore, so that you can build the level you need[br]- Xeno Camp upkeep removed[br]- Xeno Camp build costs adjusted[br]- Minor bugfixes [br][br]Дальше... (http://store.steampowered.com/news/8732/)