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Просмотр полной версии : Tryst Product Update


steam_news
04.09.2012, 02:30
General Fixes:[br][br]Fixed an issue with team chat where messages were being displayed to all players[br]Fixed a crash that would sometimes occur when units attempted to capture certain points[br]Fixed the bug where Alt+Tab or Alt+Enter would set all subsequent mouse clicks to a ‘flare’[br]Fixed an issue where the mouse wouldn’t re-recognize the game screen after selecting items outside of it (especially, in multi monitor setups)[br]Fixed certain text overlap issues in different screens[br]Fixed a crash for humans where right clicking on a destroyed structure would cause the game to crash[br]Fixed multiple tabs remaining highlighted in the Help Screen after switching to other screens[br]Fixed an issue where the Engineer would auto-repair an un-constructed building only to where it had topped being constructed. Now the building must first finish construction before it can be repaired.[br]Help and Options screen’s tab buttons adjusted to be more precise[br]Added a feature where you can send a private chat message/whisper to a player in the lobby by right-cicking on their name[br]All team-mates will now receive a message when one ally donates resources to another[br]Creating Supply Depots and Spirit Catchers will not trigger the ‘Population Maximized’ audio file[br]The Fog-of-War has been optimized[br]A game host can no longer change the Race, Player-color or Team of other players in the same game[br]Added a loading image when creating or joining a game[br]Added Zali unit avatars and added a few for the humans and other miscellaneous units that were missing animated avatars[br]Fixed an issue with the Harvester where it would loop between healing and harvesting[br]A few Icons that were showing up wrong have been changed/altered[br]Updated Building and Unit descriptions[br]Added Buff/Debuff duration to icon mouseovers[br][br][br]Design & Balance Changes:[br][br]Zali Ability Changes:[br]Removed Preservation Tier 2 Turret Health Increase and replaced it with an ability for the Spine called Chrono-Warp.[br]Removed Global Turret Detection from Silence Tier 2 and moved it to Preservation Tier 1. Replaced the missing Silence ability with ‘Fly Trap’.[br][br]Harvester:[br]Can now consume its drones (Savior and Knitter)[br]The Mesh Knitter Drone ability has been moved to Tier 2 in the same Path.[br]New Ability – Chrono-Warp: Increases the speed of all nearby allies by 5 for 5 seconds.[br][br]Listener:[br]Increased the Damage of Eviscerate by 25[br][br]Striker:[br]Decreased the Splash increase of Explosive Vyl from 2 tiles to 1 tile[br][br]All Zali Turrets:[br]Decreased the LoS & Attack Range increase upgrade available in Silence at Tier 3 from +15 each to +6 each[br][br]Kobaloi Turret:[br]New Ability – Fly Trap: Slow all nearby enemies by 3 for 5 seconds, when activated.[br][br]Zali Temples:[br]Fixed an issue where no Over-Time effects applied to the Shrines (at all levels). Corrosive effects now apply to them.[br][br]Merc:[br]Increased Battle Fervor's crit. chance increase from 35% to 40% for the duration of the ability[br][br]Medic:[br]Nanobot Repair heal amount increased from 50 over 5 seconds to 75 over 5 seconds[br][br]Seeker:[br]Increased Electrified Beams's slow amount from 1.5 to 2[br][br]Behemoth:[br]The Flamethrower upgrade now applies to all ground based units (including buildings). Added & adjusted its stacking in the case of multiple Flamethrowers being used. [br][br]Дальше... (http://store.steampowered.com/news/8781/)