steam_news
18.09.2012, 20:14
1.0.23222.1[br]------[br][br]Critical fixes:[br]- Fix crash with mirage psionic.[br]- Fixed a crash related to multiplayer combat.[br]- Fixed a crash when encountering slavers.[br]- Fixed a crash when exiting the multiplayer lobby.[br]- Fixed a crash when host entering combat with an AI player.[br][br]Other fixes:[br]- Fixed display bug showing incorrect empire as being defeated in lobby.[br]- Fixed bug where gate stations could be built without the necessary tech.[br]- Fixed Hivers using up gate points while committing missions to their home systems.[br]- Fix ships going into overdrive when not set to overthrust speed.[br]- Turret damage will now be saved corrently between combats.[br]- Fixed multiple missing / incorrect strings.[br]- Turns to complete research now show correct suffix and are no longer displayed for research techs.[br]- Fixed riders not syncing to carriers properly in multiplayer games.[br]- AI now repair fleets at systems.[br]- Update combat AI to include an "Assault Planet" group.[br]- Fix stations around planet not having proper sensor data.[br]- Plutocracy will now decrease production time instead of increasing it.[br]- You are now able to cancel out of the Zuul's no bore ship confirmation dialog.[br]- System info requests from AI players will now work correctly.[br]- AI will no longer select command ships for a combat role.[br]- AI will now reject world demands if they have any fleets present at that world.[br]- Independant colonies created from the results of colony stimulus will now properly offer a trade treaty upon creation.[br]- Player status in multiplayer games will now update correctly.[br][br]http://storefront.steampowered.com/v/gfx/apps/42990/capsule_231x87.jpg (http://store.steampowered.com/app/42990/) [br][br]Дальше... (http://store.steampowered.com/news/8883/)