steam_news
04.10.2012, 10:35
Release Notes for 10/3/2012[br][br][br][ Minor Fixes ][br][br]Matchmaking[br]-Added a vote to continue playing competitive match with bots after a human player abandons the match, unanimous agreement of remaining human players is required to continue playing with bots.[br]-Reduced time required for confirming match when searching for competitive players and servers.[br]-Improved overall search times in competitive queue mode.[br]-Added a client message when the wamup period ends.[br]-Extended competitive match warmup period to 90 seconds.[br]-Message of the day will automatically dismiss itself when competitive match starts.[br]-Added an explanation to competitive cooldown timer for clients.[br]-Added a condition to apply competitive cooldown to players who have disconnected from the match.[br]-Implemented scaling cooldown periods for repeat incidences.[br][br]Vertigo[br]-Rearranged props below the boost-up ladder to prevent players jumping onto the ladder without boosting[br]-Clipped off various tiny ledges[br]-Made small props protruding from walls non-solid[br]-Fixed visible nodraw in ceiling hole[br][br]Misc[br]-Fixed a long standing bug where you could lose mouse input when you got to the team select screen.[br]-Fixed a bug where the color correction during freeze time did not account for the players also being invulnerable during the new warmup - this fixed the CC gap at the start.[br]-Fixed some bugs relating to the warmup notification not reliably showing for late joiners.[br]-The chat now displays when the warmup has ended, just like when it is in progress. [br][br]Дальше... (http://store.steampowered.com/news/8998/)