steam_news
25.10.2012, 01:57
http://media.steampowered.com/steam/news/9181/pvk2_update_steam%20ad.png?t=1351102028[br][br]New Class[br][br]Sharpshooter[br]- Weak and quite slow but carries heavy firepower[br]- Carries a long range rifle, artisan flintlock pistol and a fancy dagger.[br]- As his special attack the Sharpshooter can throw his powder horn like a grenade.[br][br]New Maps[br][br]bt_townsquare[br]- A small peaceful wealthy town is raided by Pirates, Vikings, and Knights.[br]- Booty mode.[br][br]lts_gravedanger[br]- Graveyard where the dead spirits yearn for more blood and battle.[br]- Last Team Standing mode.[br][br]lts_town[br]- Night has landed on the streets and merchants come out to sell their apples.[br]- Last team standing mode.[br][br]tw_tortuga[br]- The infamous pirate haven has some unusual visitors from times passed.[br]- Trinket Wars mode.[br][br]Existing Map Changes[br][br]- tw_saints spawns fixed[br]- bt_island[br] * Palm trees are no longer able to be climbed.[br] * Viking spawn is unreachable.[br] * Chests cannot be thrown into unreachable areas anymore[br] [br]General Changes[br][br]- Updated shaders for players.[br]- New effects for damage and explosions.[br]- Trinket wars particle effect replaced with a new low-cost effect.[br]- Updated animations for Captain and Skirmisher.[br]- Headshots added (SS rifle only). [br]- Jumps are now trackable.[br]- Updated main menu and loading screen.[br]- Several new music themes.[br]- Several new achievements, including 10 for the sharpshooter.[br]- Customizable colours for parrots, gained by unlocking achievements.[br]- Muting now also removes voice commands texts from the chat window.[br]- Updated Steamworks API.[br]- Added minimum and maximum values for rates.[br]- Master server legacy mode is off and heartbeat on by default.[br]- Several other bug and exploit fixes, including:[br] * Chest bonus score exploit fixed.[br] * Decals and dropped weapons are cleaned at round restarts.[br] * Fixed quirky font action on some resolutions.[br] * Scoreboard shows up to 24 players.[br] * Fixed players near their carrier having the wrong trinket effect.[br] * Fixed many errors causing character models to show "T" poses.[br] * Several missing and misplaced voices fixed.[br] * Added missing delays on round cheers.[br] * AFK status is now also checked against button presses and changes in view angle.[br] [br]Combat and Game-Mode Changes[br][br]- Shield bash now has a short cooldown.[br]- Kegs are more easily pushed by shields.[br]- Large weapons are now generally slower to charge up but have faster swings.[br]- Spawning trinket can now be passed to a random teammate by pressing G.[br]- Chests now spawn quickly back into chest zone if just thrown out.[br]- Chest pickup delay removed.[br]- Chest carriers have 10% damage reduction to incoming ranged attacks.[br]- Developers and testers have the Midas touch.[br][br]Class Balance Changes[br][br]Berserker[br]- Sword/axe combo easier to land strikes with.[br]- Big axe is much faster but deals less damage and has shorter range.[br]- Movement speed increase.[br]- Special bar is easier to fill.[br][br]Huscarl[br]- Two handed axe is slower but does more damage and longer range.[br]- Slightly increased health and armor.[br][br]Gestir[br]- Seax damage lowered.[br][br]Heavy Knight[br]- Claymore is slightly slower but does a bit more damage.[br]- Small increase in armor.[br][br]Captain[br]- Cutlass is a bit slower but does more damage.[br]- Blunderbuss has a limited range for its pushback.[br]- Special shot now passes through teammates.[br]Pirates, Vikings and Knights II - Beta 2.5 Change Log [br] [br] Дальше... (http://store.steampowered.com/news/9181/)