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Просмотр полной версии : Counter-Strike: Global Offensive Update Released


steam_news
16.11.2012, 10:03
Release Notes for 11/15/2012[br][br][ GOTV ][br]-&nbspAs a GOTV client spectator, the flangbang effect from first person is now reduced a bit and there is now text that says "(BLINDED)"[br]-&nbspFixed overhead targetIDs not showing sometimes when spectating with XRay mode on.[br]-&nbspAdded a convar "cl_teamid_overhead_maxdist_spec" that can set the max distance overhead TargetIDs will show up when spectating[br]-&nbspChanged player target selection input from hardcoded number keys to keys bound to "slotN" commands.[br]-&nbspChanged X-Ray toggle key from hardcoded 'X' to whatever is bound for "radio2", which defaults to 'X'.[br]-&nbspFixed health/armor/ammo of the spectated target not being displayed as a GOTV client.[br]-&nbspMade bomb visible in GOTV clients' map overview at all times.[br]-&nbspFixed money not showing up in GOTV scoreboard for either teams.[br]-&nbspFixed flashbang effect flash retriggering when changing spectator target.[br]-&nbspFixed missing winpanel when GOTV spectating.[br]-&nbspRevised GOTV autodirector behavior.[br][br][ MISC ][br]-&nbspRepacked content to reduce CS:GO disk usage from 6GB to 4.8GB.[br]-&nbspImplemented separate sound for distant grenade explosions to make the distance easier to gauge. Sound crossfades near and distance sound between 800 and 2800 units.[br]-&nbspReduced audible distance of scope zoom.[br]-&nbspFire devices have been modified ( Molotovs and incendiary grenades ):[br]&nbsp&nbsp-&nbspFire can now be extinguished by smoke grenades and deployed smokes now deny fire device detonation and spreading.[br]&nbsp&nbsp-&nbspFire now spreads a bit faster and not quite as far.[br]&nbsp&nbsp-&nbspFire "tagging" slowdown has been removed.[br]&nbsp&nbsp-&nbspAdjusted fire armor penetration value.[br]-&nbspFixed Terrorists getting loser bonus payout for running down the clock. Now Terrorists get no income if the round timer runs out.[br]-&nbspArmor Penetration is now shown for weapons in the buy menu.[br]-&nbsp3rd person and first person default duck speed has been slightly increased.[br]-&nbspTapping the duck key frequently in short intervals will cause your duck to slow, but cools down very fast.[br]-&nbspSmoke grenade visibility inside a smoke has been reduced to give less advantage to players inside and more to players outside.[br]-&nbspDesign changes for Scoreboard[br]&nbsp&nbsp-&nbspAdded team names to scoreboard.[br]&nbsp&nbsp-&nbspMade score more prominent.[br]&nbsp&nbsp-&nbspWin banner states are now team specific.[br]-&nbspDesign change for win panel and alert messages.[br]-&nbspServer log changes:[br]&nbsp&nbsp-&nbspAdded xyz coordinates to messages.[br]&nbsp&nbsp-&nbspAdded nade messages.[br]&nbsp&nbsp-&nbspAdded team change messages.[br]&nbsp&nbsp-&nbspAdded 'assist' messages.[br]-&nbspFixed a case of loss of mouse and keyboard input.[br]-&nbspServer browser filter settings are now saved.[br]-&nbspBig Picture Support[br]&nbsp&nbsp-&nbspFixed not being able to dismiss server browser dialog with controller.[br]&nbsp&nbsp-&nbspAdded ability to disable all controllers.[br][br]Thanks to the following for input on the balance changes:[br]NiP, Ubinited, Team ALTERNATE, Area51, Mousesports, Anexis, FM.TOXiC, VeryGames, RegnaM. [br][br]Дальше... (http://store.steampowered.com/news/9392/)