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Просмотр полной версии : Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released


steam_news
17.11.2012, 09:41
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][br][B]Source Engine Changes (TF2, DoD:S, HL2:DM)

Fixed an audio problem for Mac users[br]
Added a new ConVar sv_shutdown_timeout_minutes

Forces a server to shutdown if it has been requested to do so, even if the server is not empty

[B]Team Fortress 2

Added new promo items[br]
Fixed a crash in the class loadout panel for Mac users[br]
Fixed a dedicated server memory leak when running Mann vs. Machine mode[br]
Fixed tf_forced_holiday not properly forcing the holiday mode[br]
Fixed an Mann vs. Machine exploit that allowed permanent ubercharge/critboost effects on non-Mann-Up servers.[br]
Added missing style names for the Plutonidome, Sir Hootsalot, and the Bat Outta Hell[br]
Fixed column header labels being clipped in the scoreboard[br]
Fixed a dedicated server performance issue related to bots[br]
Fixed an incorrect texture for the Jumper's Jeepcap[br]
Fixed team colors for the Voodoo JuJu (Slight Return)[br]
Updated the localization files[br]
Updated cp_gullywash_final1

Fixed the large curved railing in the Blu Base to mirror the railing in the Red Base[br]
Fixed Red Capture Point 2 to prevent capping through a wall behind the point

[br][br]Дальше... (http://store.steampowered.com/news/9401/)