steam_news
21.11.2012, 03:16
Balance[br]- Evolving Onos eggs now requires three Hives instead of two. Onos eggs are a complex matter, and are a work in progress![br]- Reduced Onos armor by 100 (-8%, effectiveness vs. Exos and heavy weapons impacted less because armor).[br]- Welder research time increased from 10 to 15.[br]- Exo armor changed from to 300/390/480/570 to 400/460/520/580.[br]- Welder rate reduced from 125/sec to 90/sec.[br]- Reduced shadow step cost from 15 to 10.[br]- Increased blink momentum to be close to build 220.[br]- Increase start blink energy cost from 8 to 12.[br]- Shift Hatch now creates 2 eggs, but costs 5 resources and has a 5 second cool down (was 1 tres per egg, no cooldown).[br]- Increased trait structure (Shell, Spur, Veil) mature health by ~20%. Also increased their base health to be closer to their previous mature health.[br]- Reduced spore research time from 90 to 60.[br]- Hive build time increased from 150 seconds to 180 seconds.[br]- Reduced Onos Gore range by 0.5 meters.[br]- Added cooldown to shift hatch ability.[br]- Lowered max healing on Crag.[br]- Added minimum healing from Hives.[br]- Changed combat timeout to 4 seconds.[br]- Reduced mega regeneration (max regeneration is now 10 per second instead of 120).[br]- Doubled ARC rate of fire (halved damage)[br][br]Fix[br]- Fixed bug where the server would leak memory under some circumstances.[br]- The ghost Power Node no longer takes damage, fixes a problem where the Power Node could not be rebuilt after being destroyed in some cases.[br]- Fixed rare bug where a Hive could become invulnerable if it was killed in the same frame as it finishes building.[br]- Fixed sound bug causing ambient sounds in the world to not play correctly.[br]- Fixed unbuilt shifts being able to generate eggs.[br]- Fixed Exo and Mine tooltips.[br]- Fixed regeneration effect showing up in combat.[br]- Fixed the "filter modded servers" option not always working correctly in the server browser.[br]- Fixed ARC targeting issues.[br]- Fixed already recycled units still taking damage.[br]- Added protection against speed hacking.[br][br]Improvement[br]- Added more loading screen tooltips.[br]- Added a display to the server browser to show the number of servers in the list.[br][br]Sdk[br]- Added the ability to specify "passes" for build rules in the Builder to setup simple dependency relationships.[br]- Added SoundEffectInstance:SetCoords() function. [br][br]Дальше... (http://store.steampowered.com/news/9421/)