steam_news
15.12.2012, 04:11
Revelations Version 12.1 Update: [br]-Fixed Z-clip issues that were showing up on released maps[br]-Fixed Skybox Fog artifacts with new fog implementation[br]-Fixed Hangup on Game Ending after Credits[br]-Fixed Wounds disappearing on ragdolls after melee kills[br]-Fixed Checkpoints not giving correct weapons after campaign transistions[br]-Fixed Rescue Huts not giving correct weapons on revive[br]-Fixed Huge Spawns that would occur after checkpoint restart[br]-Fixed Game Crashes when trying to spawn non-Revelations Weapons[br]-Fixed Bots not moving out of Kulkulkan poison attacks[br]-Fixed Story Intros not playing on campaign transistions[br]-Fixed Infinite ammo secondary fire bug[br]-Fixed Energy Gun particle artifacts reported on older pcs[br]-Fixed Vixen Staff not removing itself after Vixen Death[br]-Fixed Keybinds that were reported not working with the new Gun system[br]-Added New Powerups Berserk and Haste to Campaign maps[br]-Added New Secondary Blast Attack[br][br]http://storefront.steampowered.com/v/gfx/apps/201070/capsule_231x87.jpg (http://store.steampowered.com/app/201070/) [br] [br] Дальше... (http://store.steampowered.com/news/9601/)