steam_news
14.01.2013, 19:36
2013-01-14: v1.09[br]-----------------------[br][br]MAJOR:[br]- Merchant Republic gameplay (Duke or higher tier Republics with a coastal capital)[br]- Added a 'Grant Independence' diplomatic interaction[br]- Titles can now automatically change name depending on the culture of their top liege[br]- The Reign length opinion modifiers are now dependent on how long a character has been the liege of someone, not how long the primary title has been held[br]- Added 1241 Bookmark - "The Mongols"[br]- Save file transfer now works on Mac[br]- Reduced max demesne size from ruler tier, especially for Dukes[br]- Reduced the effect of Stewardship on max demesne size (now 15%, down from 25%.)[br]- Added a max demesne size bonus (+1) for dukes with more than one duchy[br]- Increased the Prestige effects of a rank difference in marriages by a factor of 5[br]- All merc regiments now grow in max size over time[br]- Added more mercenary bands: Finns, Lapps, Abyssinians, Nubians, Lithuanians, Scots, Irish and Alans[br]- Added Ultimogeniture succession law[br]- Added Tanistry succession law[br][br]MINOR:[br]- Fixed a bug with religions that have become or stopped being heresies not being correctly reset on reload[br]- Sunset Invasion: Slightly increased the arrival strength of the Aztecs[br]- Increased the strength of the Timurids[br]- Added a hidden event that clears diplomatic immunity from faction members if the faction leader dies while waiting for the liege response to an ultimatum[br]- When forming the Roman Empire, de jure assimilation into the Byzantine Empire is now carried over[br]- Fixed a bug allowing you to declare excommunication wars on lieges above your immediate liege (the war would then invalidate)[br]- AI: Will not attach units to allied units unless they are in the war target area[br]- Fixed a bug where a king who was also emperor lost the empire title in a civil war, but retained all dukes as vassals under the kingdom[br]- Fixed a crash in the province view[br]- Retinues no longer cost maintenance when you are out of money ( since they do not reinforce when you are out of money )[br]- Fixed a rare crash that could occur when a character was exiled from the last existing republic[br]- Fixed a bug with de jure withdrawal out of empires where the counter would reset and nothing would happen[br]- AI: Infinitesimal chance that the AI will fold to faction demands from tiny factions[br]- Fixed some bugs with the outcomes of the Imperial Reconquest CB[br]- Fixed a bug with characters not always returning correctly from foreign courts[br]- Fixed a CTD with the GamersGate in-game store API if there was a network error[br]- Forbidding councillors from leading armies is now saved[br]- Forbidding councillors from leading armies will no longer lead to an out of sync in multiplayer[br]- Fixed issue where a settlement could be awarded to an enemy after a siege was won[br]- Character screen no longer moves to front when it updates its data[br]- When creating a new unit one subunit will automatically transfer over if the selected unit has at least two[br]- Added a message for when someone takes over as a faction leader[br]- Prerequisite building missing text in building tooltip is now localized[br]- Fixed issue where character browser was showing some rulers when set to "all characters" and "no rulers"[br]- AI: Fixed a somewhat borked odds calculation vs attached units[br]- Army AI: Fixed an indecision issue - will be more determined to hunt down certain armies[br]- Army AI: Fixed a bug with splinter armies putting the whole agent into retreat mode[br]- Army AI: Fixed a rare collection livelock issue if a splinter army was besieging a holding[br]- Army AI: Fixed a glitch with the potential target province calculation due to moving enemy units[br]- Claimant Factions are no longer valid for non-elective titles if the claimant has no claim[br]- Fixed a confusing "any demesne title" trigger tooltip[br]- Removed the kingdom of Pommerania from the de jure HRE[br]- Liege levy maintenance cost is now shared with sub vassals[br]- The old liege now only gets weak claims on members of successful independence factions[br]- Fixed a rare crash in AI flank leader unit assignment[br]- Fixed an issue that could allow vassals of vassals to launch independence faction wars[br]- Independence faction wars are now invalidated if the pre-war liege becomes vassalized himself[br]- Fixed a bug where the successor of an Ecumenical Patriarch (or a vassal Pope) could change religion to the liege's.[br]- Vassals of vassals can no longer start claimant factions for claimants in another realm[br]- You now correctly gain Piety for granting bishoprics to courtiers[br]- Muslim rulers no longer get Piety for creating a random mosque holder[br]- Hamburg and Celle now have ports[br]- Province of Alexandria adjusted to include the site of the actual city[br]- Gender corrections to certain characters[br]- Added missing parents for Roupen I of Armenia Minor[br]- Fixed broken House Oitir dynasty[br]- Fixed several Mongol characters having the wrong religion[br]- Constantine de Hauteville is no longer female[br]- Gytha Thorkelsdottir now has the correct deathdate[br]- Louis d'Evreux now has the correct mother[br]- Fixes to Václav II and descendants[br]- William 'Adelin' now has the correct deathdate[br]- Miscellaneous database corrections to the de Luxembourg dynasty[br]- Miscellaneous database corrections for the Normans and the 1st Earl of Chester[br]- Fixed the birthdate of Saint Louis IX of France and his brother Robert of Artois[br]- Switched culture for two characters from Irish to Scottish[br]- Fixes to Danish and Norwegian bastards[br]- Added the Hvide Bishops of Roskilde[br]- The culture of Khwarizm now changes to Turkish at the correct date[br]- Updated the Jarls of Västergötland[br]- Fixed various issues with wrong or missing mothers for Frankish characters[br]- Fixed the lineage of Erik III of Denmark[br]- Added new Maghreb Wikipedia links[br]- Tweaked deathdate of Mubashir, Duke of Mallorca, and made him eunuch[br]- Fixed the spelling of the de Cuiseaux dynasty[br]- Corrections to the Af Sverker family[br]- Fixes to the ruler history of the Perigord and La Marche counties[br]- The Pirate King Kyrillos is now correctly imprisoned when captured through event[br]- Added dynasty and descendants to Umar ibn Khattab[br]- Fleshed out the the Rassid dynasty of Yemen[br]- Additions to the Banu 'Amir dynasty and its descendants[br]- Various changes and additions to the Hammudid dynasty[br]- Added the Mayzadids of Hillah[br]- Updated the Scottish name list[br]- Minor changes and additions to the Italian name list[br]- The Umayyad and Hashimid now have Muslim-style Coats of Arms[br]- Added some missing Dukes of Brittany[br]- Namechanges for several Scottish characters[br]- Constantinople is now protected by the Theodosian Walls[br]- Some corrections to Swedish kings and their families[br]- Links for Hungarian names added[br]- Changes to the Baltic pagan setup[br]- Corrections to Birger Jarl's family line[br]- All Armenian characters are now Miaphysite[br]- Added descriptive texts of all buildings[br]- Fixed issue with certain buildings referring to an obsolete Seljuk title[br]- Updated the credits[br]- Basra and Tigris now have the correct ruler in 1152[br]- Blocked claimant factions for vassals of vassals under Medium or higher crown authority[br]- Blocked most factions for vassals of vassals under Medium crown authority in addition to High and Absolute[br]- Fixed a problem with the limit of children for heirs[br]- AI: Fixed a bug with it not dismissing liege levies when done with them[br]- The pre-spawned 1066 conquest armies in England now suffer normal attrition[br]- Event spawned civil war armies now suffer normal attrition[br]- Made the bastard birth event (450) more common[br]- If married, women now fool their husbands about the parentage of children born from the bastard birth event (450)[br]- Fixed a bug with kingdom adjudication and barony tier titles under lieges with split allegiances[br]- Lowered the inheritance chance a bit for most congenital traits[br]- Fixed some glitches with the Mongol conversion events[br]- There is now a chance that the Ilkhanate will convert to Nestorianism[br]- There is now a small chance that the Golden Horde will convert to Nestorianism[br]- AI: Tweaked the effect of the Content trait on the creation and joining of Claimant factions[br]- AI: A bit smarter about launching claimant ultimatums[br]- Diplomacy View: Fixed a minor prestige tooltip issue when marrying lowborn characters[br]- AI: Vassals of a conqueror's title should not support claimants of another culture[br]- DoW AI: Now more aware of the possibility of mercs and the military value of Gold[br]- AI: More keen on using mercs if even slightly outnumbered[br]- AI: Very rich states are now more likely to use multiple merc regiments if needed[br]- Renamed the merc fleets after sea zones[br]- Added a hidden event to disband William's special invasion fleet[br]- AI: Lords and their heirs always answer each other's call to wars[br]- AI: Fixed a bug that could prevent the passing of laws[br]- AI: Smarter about trying to institute Agnatic-Cognatic law[br]- Retinues are now correctly passed on to the _player_ successor, not the primary title successor[br]- Fixed a crash bug in the Diplo and Province views with character with a null list of enemies[br]- Fixed a bug where characters inherited debts[br]- Fixed a minor bug in the effect 'vassalize_or_take_under_title' that would allow vassalization of unvassalizable titles like the Hashashin[br]- The religious CB now vassalizes lords of your own religion in the target Duchy[br]- AI: Fixed an issue where lords would marry off their councillors matrilineally to lowborn courtiers[br]- Fixed a bug with succession law opinions of children not of their parent's dynasty[br]- Optimized the line of succession calculation code[br]- AI: Fixed some bugs with elective successor choices[br]- Fixed (hopefully) a gross bankruptcy bug with the 'transfer_scaled_wealth' effect[br]- AI: External powers now more aggressive against civil war revolters[br]- Various code speed optimizations[br]- Fixed another bug with dead character in the Allies list[br]- AI: Husband and Wife always answer each other's calls to war[br]- Reversed the order of rulers in the Title History View (latest now on top)[br]- Invasion AI: Fixed a bug where fleets were afraid of loaded armies on enemy fleets[br]- Army AI: Fixed a brain death issue when under invasion by a Mercenary company whose unit was destroyed[br]- Army AI: Fixed an issue where it would not raise its own demesne ships[br]- AI: Will tend to hand out the latest acquired baronies rather than the oldest[br]- The Traitor opinion is now inherited by ruler successors[br]- Calling someone to war now makes them dislike you by the same amount you will like them for answering[br]- Conquerors (rulers of conquered titles) can now call on rulers from back home (Cultural Bonds) while defending against other cultures[br]- Fixed a rare crash in the Diplomacy View[br]- The 'vassalize_or_take_under_title' effect now correctly restores the taker liege afterward[br]- Fixed a bug where certain event effects in CBs could take Patrician titles[br]- Fixed a bug with the backend poster not having a HTTP POST timeout[br]- Fixed a bug with the random seed in event effect descriptions not matching the actual effect[br]- Fixed a bug where rampaging mercs would make an invalid DoW[br]- Fixed a bug preventing you from nominating bishop successors[br]- Muslim pulse events are now triggered correctly[br]- Fixed misplaced IF in decadence_invasion[br]- Added additional rulers to Chalkidike in the history database[br]- Chancellor event while improving relations is now properly triggered[br]- Fixed error in polygamy event[br]- Fixed issue with event where a character tries to free his/her spouse[br]- Added missing parents to several Arabic characters[br]- Added additional Alan dynasties[br]- Fixes to several Welsh dynasty names[br]- Some Armenian dynasty names are now Greek as intended[br]- Fixed the dynasty of Udalard de Besalu[br]- Characters older than 50 will no longer fight in tournaments[br]- Fixed pronoun error in Guardian event[br]- Removed superfluous church opinion effect from several Muslim-only event modifiers[br]- Fixed issue where the wife of a courtier could suggest a new Lord Spiritual[br]- Fixed option effect in event 1009[br]- Added additional Irish and Welsh dynasties and characters[br]- Added missing parents for the Riyahdids[br]- Added Muslim Hafsids of Crete and the Anemas dynasty[br]- Tatikios now has Greek culture and is employed by Alexios Komnenos[br]- Various additions to Norwegian and Irish family trees[br][br]FOR MODDERS:[br]- The event trigger and effect 'any_faction_backer' without a 'faction' field now work for the backers of all factions[br]- The 'copy_title_history' effect now also copies de jure assimilation[br]- Fixed some bugs with the 'de_jure_liege_or_above' and 'de_jure_vassal_or_below' triggers[br]- Character event flags are now shown in the portrait debug tooltip[br]- The modifier 'assassinate_chance_modifier' on the acting ruler now has an effect[br]- Added trigger 'is_at_sea'[br]- Added trigger 'is_patrician' [br]- Added trigger 'is_merchant_republic'[br]- Removed unused on actions 'on_siege_won' and 'on_siege_list'.[br]- Added on action 'on_siege_over' which triggers for all characters in the province[br]- Exported PATRICIAN_CAMPAIGN_FUND_FACTOR to defines[br]- Exported DOGE_SUCC_RANDOM_FACTOR to defines[br]- Added effects 'embargo' and 'lift_embargo'[br]- Added trigger 'has_trade_post'[br]- Added event target 'trade_post_owner'[br]- Added event effect 'seize_trade_post'[br]- Added 'attrition' field to the 'spawn_unit' effect. This is an attrition multiplier.[br]- Added 'cuckoo' (impregnation) console command[br]- Added 'culture = random' to 'create_character' and related event effects[br]- Added 'rep_trade_posts' Plot type[br]- Added define 'ENFORCE_ONE_OF_EACH_HOLDING' (Require players to build at least one City, Temple and Castle in each province)[br]- Added event target 'plot_target_province'[br]- Added a 'capital_holding' event target[br]- Added trigger 'num_of_trade_posts'[br]- Added trigger 'num_of_trade_post_diff'[br]- Added event trigger 'any_trade_post'[br]- Added event effect 'any_trade_post'[br]- Added event effect 'random_trade_post'[br]- Added 'same_religion = yes' field to the effect 'vassalize_or_take_under_title'. It will only vassalize rulers of the taker's religion[br]- Added 'is_patrician' filter to events[br]- Increased max demesne size limit for Patricians by 1 (define DEMESNE_MAX_SIZE_PATRICIAN)[br]- Added trigger 'any_attacker' (war scope)[br]- Added trigger 'any_defender' (war scope)[br]- Added 'inherit' field to opinion modifiers[br][br]http://storefront.steampowered.com/v/gfx/apps/203770/capsule_231x87.jpg (http://store.steampowered.com/app/203770/) [br][br]Дальше... (http://store.steampowered.com/news/9732/)