steam_news
18.01.2013, 21:51
Update Notes 18th January 2013 Build 2089[br][br]Crashes/Freezes[br]⢠Further fixes for crashes that occur during gameplay and loading screens[br]⢠A fix for incompatibility with AVG has been added.[br]⢠Improvements to how the game now handles destruction of large objects[br]⢠Fixed a crash related toclicking the Ranked Match button on the main menu [br][br][br]Balancing/Gameplay[br]⢠When Zombies are killed they no longer spawn where they die[br]⢠Some improvements to map specific spawn points[br]⢠The player can no longer move faster by jumping or falling when carrying game mode objectives[br]⢠Improvements to placement of individual blocks[br]⢠Further improvements to Constructs to prevent players from becoming trapped[br]⢠Sniper Rifle fix for accuracy at distance[br]⢠Land Mines can now be destroyed by direct weapon fire [br][br][br]Graphical/HUD[br]⢠Following requests from the community the reticule now adds a visual indication when you hit someone (turns red briefly)[br]⢠Additional graphics settings have been added to the settings menu[br]⢠Some improvements to ATI graphics card compatibility[br]⢠On the choose match screen the correct minimap is now shown for Double Dragon [br][br][br]User Interface[br]⢠Minor improvements to menu screens [br][br][br]Language Specific[br][br]German[br]⢠Improvements to text in menus [br][br][br]French[br]⢠Improvements to text in menus [br][br]Spanish[br]⢠Improvements to text in menus [br][br]Russian[br]⢠Improvements to text in menus [br][br]Italian[br]⢠Improvements to text in menus [br][br]Polish[br]⢠Improvements to text in menus [br][br][br][B]Update Notes 11th January 2013Build 2055[br][br]Servers[br]⢠Reduced lag [br][br][br]Crashes/Freezes[br]⢠Destroying large structures no longer crashes the game[br]⢠Significant number of fixes to crashes occurring in game, and during loading[br]⢠Resolved desync between client and server, which in turn has fixed multiple other gameplay issues [br][br][br]Balancing/Gameplay[br]⢠Improvement to the range of the Snow Blower[br]⢠Increase to the range of the Sniper Rifle[br]⢠Decreased RPG's damage to players and landscape[br]⢠Decreased RPG's knockback on players[br]⢠Increased RPG's splash damage[br]⢠Landmines now explode when buried[br]⢠General minor balancing for the Shotgun[br]⢠Rocket Turret's countdown timer is no longer visible beyond approximately a 20 block radius[br]⢠Timers for Dynamite & Rocket Turrets are no longer visible to the opposite team[br]⢠Players can no longer be trapped inside blocks placed by other players[br]⢠Synchronised hit splash effect and audio feedback when successfully shooting players[br]⢠Unintentional voice chat function has been disabled[br]⢠Choosing 'Quick Match' or 'Ranked Match' now provides a searching message to reassure players that the mode is loading [br][br][br]Graphical/HUD[br]⢠Graphical optimisation to Flare Block lighting[br]⢠In game text improved[br]⢠Shader based performance improvements [br][br]Translated Versions[br]⢠Addition of Polish, Mexican Spanish, Turkish, Russian, Brazilian and Portuguese translated versions.[br][br][br][br][br][B]Update Notes 21st December 2012Build 1975[br][br]Winter Content Pack[br][br]A stack of FREE content is up for grabs in our brand new Winter pack update - the debut of the classic Capture the Intel game mode, a brand new weapon, the Snow Cannon and 4 new maps, including Heisville, the hugely popular World War 2 map from 0.75, created by the Ace of Spades map-making competition winner, SIMOX, which was voted for by the Ace of Spades community.[br]⢠New Map: Castle Wars inspired by RuneScapes minigame namesake.[br]⢠New Map: Heisville World War 2 mayhem created and chosen by the community.[br]⢠New Map: Block Ness a lake, a frozen monster, a host of possible tactics.[br]⢠New Map: Arctic Base unleash a Cold War, literally.[br]⢠New Map: Double Dragon because one dragon just isnt enough.[br]⢠New Game Mode: Capture the Intel CTF Ace of Spades style[br]⢠New Weapon: Snow Cannon A winter themed weapon that fires snow blocks.[br][br]________________________________________[br][br]Fixes, Tweaks, and Additions[br][br]Servers[br]⢠Addition of Australian servers [br][br]Crashes/Freezes[br]⢠Crashes due to running the game in translated versions have been fixed.[br]⢠Crashes relating to spectator mode have been fixed.[br][br]Balancing/Gameplay[br]⢠The Rocket Launcher has received some balancing tweaks.[br]⢠The Jetpack has received additional balancing.[br]⢠The SMG has been rebalanced.[br]⢠The Shotgun has been rebalanced.[br]⢠The Sniper Rifles scope now has improved zoom.[br]⢠The Sniper Rifle has been tweaked to reintroduce recoil.[br]⢠The Pistol now has a reticule in and out of aim.[br]⢠Fix for Grenade damage.[br]⢠Ammo amount for the Drill Gun and Dynamite has been tweaked.[br]⢠Melee damage is more consistent.[br]⢠Knockback from explosions has been tweaked.[br]⢠Land Mine has received some balancing tweaks.[br]⢠The Rocketeers walk speed has received a slight increase.[br][br]Graphical/HUD[br]⢠New Gravestone model introduced[br][br][br][br][B]Update Notes 19th December 2012[br]Build 1881[br][br]Here are the latest build notes...[br][br]Crashes/Freezes[br]⢠Zombie mode servers no longer result in a blue or grey screen on joining[br]⢠Zombie Mode no longer results in the game crashing during the loading screen.[br]⢠Various mid game crashes have been resolved.[br]⢠Crashes whilst choosing class have been resolved.[br]⢠Various game loading crashes have been resolved.[br]⢠Various map change crashes have been resolved.[br]⢠Temporary fix for crashes caused by special characters in Steam names.[br][br]Balancing/Gameplay [br]⢠Additional tweaks to Jetpack balancing.[br]⢠Crates can no longer be completely hidden by placing blocks inside them.[br]⢠Additional balancing to death and gravestone explosion damage.[br]⢠Respawn timer extended to allow for class change without a point penalty[br]⢠Balancing to the number of blocks a player spawns with.[br]⢠Balancing to character movement speeds[br]⢠Increased aim speed for Rocketeers turret.[br]⢠Balancing world block health and prefab block health[br]⢠Soldier body health is slightly lower[br]⢠Engineer non-jetpack jump height is lower[br]⢠Dynamite has had multiple balancing changes[br]⢠Super spade has received multiple balancing changes[br]⢠Rocket Launcher has received multiple balancing changes[br]⢠Sniper rifle damage increased, ammo increased and recoil removed[br][br]User Interface[br]⢠Improvements to the server select page to help players better identify servers, and choose the server that will provide the best performance for their location.[br]⢠Various text corrections.[br]⢠Various fixes to font sizes.[br]⢠Improvements to control settings menu.[br][br]Graphical/HUD[br]⢠Colour of the sea is no longer changed by crouching.[br]⢠Diamond carriers view is no longer obstructed by diamond icon.[br]⢠Graphical fix to game loading screen when maximising window.[br]⢠Game resolution is no longer reset after reloading the game.[br][br]Misc.[br]⢠Taskbar icon now matches the client icon.[br]⢠Improved detection for achievement awards.[br][br][br]Language Specific[br][br]German[br]⢠Various translation fixes for achievements, menus & in game text.[br][br]French[br]⢠Various translation fixes for achievements, menus & in game text.[br][br]Italian[br]⢠Various translation fixes for menu & in game text.[br][br]Spanish[br]⢠Various translation fixes for menu & in game text. [br][br]Дальше... (http://store.steampowered.com/news/9770/)