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Просмотр полной версии : Ace of Spades Update Released


steam_news
18.01.2013, 21:51
Update Notes 18th January 2013 Build 2089[br][br]Crashes/Freezes[br]• Further fixes for crashes that occur during gameplay and loading screens[br]• A fix for incompatibility with AVG has been added.[br]• Improvements to how the game now handles destruction of large objects[br]• Fixed a crash related toclicking the Ranked Match button on the main menu [br][br][br]Balancing/Gameplay[br]• When Zombies are killed they no longer spawn where they die[br]• Some improvements to map specific spawn points[br]• The player can no longer move faster by jumping or falling when carrying game mode objectives[br]• Improvements to placement of individual blocks[br]• Further improvements to Constructs to prevent players from becoming trapped[br]• Sniper Rifle fix for accuracy at distance[br]• Land Mines can now be destroyed by direct weapon fire [br][br][br]Graphical/HUD[br]• Following requests from the community the reticule now adds a visual indication when you hit someone (turns red briefly)[br]• Additional graphics settings have been added to the settings menu[br]• Some improvements to ATI graphics card compatibility[br]• On the choose match screen the correct minimap is now shown for Double Dragon [br][br][br]User Interface[br]• Minor improvements to menu screens [br][br][br]Language Specific[br][br]German[br]• Improvements to text in menus [br][br][br]French[br]• Improvements to text in menus [br][br]Spanish[br]• Improvements to text in menus [br][br]Russian[br]• Improvements to text in menus [br][br]Italian[br]• Improvements to text in menus [br][br]Polish[br]• Improvements to text in menus [br][br][br][B]Update Notes 11th January 2013Build 2055[br][br]Servers[br]• Reduced lag [br][br][br]Crashes/Freezes[br]• Destroying large structures no longer crashes the game[br]• Significant number of fixes to crashes occurring in game, and during loading[br]• Resolved desync between client and server, which in turn has fixed multiple other gameplay issues [br][br][br]Balancing/Gameplay[br]• Improvement to the range of the Snow Blower[br]• Increase to the range of the Sniper Rifle[br]• Decreased RPG's damage to players and landscape[br]• Decreased RPG's knockback on players[br]• Increased RPG's splash damage[br]• Landmines now explode when buried[br]• General minor balancing for the Shotgun[br]• Rocket Turret's countdown timer is no longer visible beyond approximately a 20 block radius[br]• Timers for Dynamite & Rocket Turrets are no longer visible to the opposite team[br]• Players can no longer be trapped inside blocks placed by other players[br]• Synchronised hit splash effect and audio feedback when successfully shooting players[br]• Unintentional voice chat function has been disabled[br]• Choosing 'Quick Match' or 'Ranked Match' now provides a searching message to reassure players that the mode is loading [br][br][br]Graphical/HUD[br]• Graphical optimisation to Flare Block lighting[br]• In game text improved[br]• Shader based performance improvements [br][br]Translated Versions[br]• Addition of Polish, Mexican Spanish, Turkish, Russian, Brazilian and Portuguese translated versions.[br][br][br][br][br][B]Update Notes 21st December 2012Build 1975[br][br]Winter Content Pack[br][br]A stack of FREE content is up for grabs in our brand new Winter pack update - the debut of the classic Capture the Intel game mode, a brand new weapon, the Snow Cannon and 4 new maps, including Heisville, the hugely popular World War 2 map from 0.75, created by the Ace of Spades map-making competition winner, SIMOX, which was voted for by the Ace of Spades community.[br]• New Map: Castle Wars – inspired by RuneScape’s minigame namesake.[br]• New Map: Heisville – World War 2 mayhem created and chosen by the community.[br]• New Map: Block Ness – a lake, a frozen monster, a host of possible tactics.[br]• New Map: Arctic Base – unleash a Cold War, literally.[br]• New Map: Double Dragon – because one dragon just isn’t enough.[br]• New Game Mode: Capture the Intel –CTF Ace of Spades style[br]• New Weapon: Snow Cannon – A winter themed weapon that fires snow blocks.[br][br]________________________________________[br][br]Fixes, Tweaks, and Additions[br][br]Servers[br]• Addition of Australian servers [br][br]Crashes/Freezes[br]• Crashes due to running the game in translated versions have been fixed.[br]• Crashes relating to spectator mode have been fixed.[br][br]Balancing/Gameplay[br]• The Rocket Launcher has received some balancing tweaks.[br]• The Jetpack has received additional balancing.[br]• The SMG has been rebalanced.[br]• The Shotgun has been rebalanced.[br]• The Sniper Rifle’s scope now has improved zoom.[br]• The Sniper Rifle has been tweaked to reintroduce recoil.[br]• The Pistol now has a reticule in and out of aim.[br]• Fix for Grenade damage.[br]• Ammo amount for the Drill Gun and Dynamite has been tweaked.[br]• Melee damage is more consistent.[br]• Knockback from explosions has been tweaked.[br]• Land Mine has received some balancing tweaks.[br]• The Rocketeer’s walk speed has received a slight increase.[br][br]Graphical/HUD[br]• New Gravestone model introduced[br][br][br][br][B]Update Notes 19th December 2012[br]Build 1881[br][br]Here are the latest build notes...[br][br]Crashes/Freezes[br]• Zombie mode servers no longer result in a blue or grey screen on joining[br]• Zombie Mode no longer results in the game crashing during the loading screen.[br]• Various mid game crashes have been resolved.[br]• Crashes whilst choosing class have been resolved.[br]• Various game loading crashes have been resolved.[br]• Various map change crashes have been resolved.[br]• Temporary fix for crashes caused by special characters in Steam names.[br][br]Balancing/Gameplay [br]• Additional tweaks to Jetpack balancing.[br]• Crates can no longer be completely hidden by placing blocks inside them.[br]• Additional balancing to death and gravestone explosion damage.[br]• Respawn timer extended to allow for class change without a point penalty[br]• Balancing to the number of blocks a player spawns with.[br]• Balancing to character movement speeds[br]• Increased aim speed for Rocketeer’s turret.[br]• Balancing world block health and prefab block health[br]• Soldier body health is slightly lower[br]• Engineer non-jetpack jump height is lower[br]• Dynamite has had multiple balancing changes[br]• Super spade has received multiple balancing changes[br]• Rocket Launcher has received multiple balancing changes[br]• Sniper rifle damage increased, ammo increased and recoil removed[br][br]User Interface[br]• Improvements to the server select page to help players better identify servers, and choose the server that will provide the best performance for their location.[br]• Various text corrections.[br]• Various fixes to font sizes.[br]• Improvements to control settings menu.[br][br]Graphical/HUD[br]• Colour of the sea is no longer changed by crouching.[br]• Diamond carrier’s view is no longer obstructed by diamond icon.[br]• Graphical fix to game loading screen when maximising window.[br]• Game resolution is no longer reset after reloading the game.[br][br]Misc.[br]• Taskbar icon now matches the client icon.[br]• Improved detection for achievement awards.[br][br][br]Language Specific[br][br]German[br]• Various translation fixes for achievements, menus & in game text.[br][br]French[br]• Various translation fixes for achievements, menus & in game text.[br][br]Italian[br]• Various translation fixes for menu & in game text.[br][br]Spanish[br]• Various translation fixes for menu & in game text. [br][br]Дальше... (http://store.steampowered.com/news/9770/)