steam_news
23.01.2013, 07:28
Source Filmmaker version 0.9.6.1 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:[br][B]Animationset Editor:
[br]
added reordering selected animationsets in the animationset editor via drag and drop[br]
added show scene hierarchy option to animationset editor, along with scene management functionality (grouping, reordering, reparenting)[br]
added model/particle/camera/light icons to the animationset editor[br]
added visible and selectable columns to animationset editor control tree[br]
fixed body group menu in animationset editor to set body groups correctly (and by name!)[br]
added Instance Particle System and Edit Particle System menu items to animationset editor's context menu[br]
fixed multi-second hang when selecting animationsets with lots of controls[br]
fixed control changes (deleting animationsets, for example) to update selection (and control sliders)[br]added copy/paste of animationsets with rigs and locks (although locks are removed in the process)[br]
[B]Timeline:
[br]
off-frame film clip detection now more strict[br]
film clip operations should now force all modified film clips to be on frame boundaries[br]
fixed UI elements from appearing to expand/contract while playing (especially noticeable with bookmarks)[br]
extract phonemes now only extracts from selected sound clips, rather than all sound clips with waveform shown[br]
[B]Graph Editor:
[br]
locking transform controls now properly updates curves in graph editor[br]
improved speed of creating keys[br]
undo now preserves tangent types[br]
[B]Motion Editor:
[br]
paste samples now matches controls between different models if no model matches were found[br]
paste samples now matches based only on control type if only one control is selected[br]
[B]Viewport:
[br]
fixed translation in motion editor when control's orientation (only) is locked to another control[br]
camera manipulation now switches to the work camera if theres no shot camera, instead of showing a warning dialog[br]
[B]Element Viewer:
[br]
fixed intermittent problem where tree items would be replaced with other unrelated tree items[br]
fixed element viewer's Export Particle System Definition to put all child definitions in pcf file's definitions list[br]
[B]Script Editor:
[br]
script editor UI improvements[br]
fixed script interface to return time selection in correct time frame[br]
[B]Misc:
[br]
added hint to nvidia driver to use dedicated graphics card in an optimus configuration[br]
rewrote look and feel of UI by removing Qt stylesheets in favor of faster and more robust QStyle[br]
fixed sound picker to list mp3s[br]
fixed a variety of crashes[br]
added plugins for Maya 2013 and removed plugins for Maya 2011[br]
[br][br]Дальше... (http://store.steampowered.com/news/9796/)
[br]
added reordering selected animationsets in the animationset editor via drag and drop[br]
added show scene hierarchy option to animationset editor, along with scene management functionality (grouping, reordering, reparenting)[br]
added model/particle/camera/light icons to the animationset editor[br]
added visible and selectable columns to animationset editor control tree[br]
fixed body group menu in animationset editor to set body groups correctly (and by name!)[br]
added Instance Particle System and Edit Particle System menu items to animationset editor's context menu[br]
fixed multi-second hang when selecting animationsets with lots of controls[br]
fixed control changes (deleting animationsets, for example) to update selection (and control sliders)[br]added copy/paste of animationsets with rigs and locks (although locks are removed in the process)[br]
[B]Timeline:
[br]
off-frame film clip detection now more strict[br]
film clip operations should now force all modified film clips to be on frame boundaries[br]
fixed UI elements from appearing to expand/contract while playing (especially noticeable with bookmarks)[br]
extract phonemes now only extracts from selected sound clips, rather than all sound clips with waveform shown[br]
[B]Graph Editor:
[br]
locking transform controls now properly updates curves in graph editor[br]
improved speed of creating keys[br]
undo now preserves tangent types[br]
[B]Motion Editor:
[br]
paste samples now matches controls between different models if no model matches were found[br]
paste samples now matches based only on control type if only one control is selected[br]
[B]Viewport:
[br]
fixed translation in motion editor when control's orientation (only) is locked to another control[br]
camera manipulation now switches to the work camera if theres no shot camera, instead of showing a warning dialog[br]
[B]Element Viewer:
[br]
fixed intermittent problem where tree items would be replaced with other unrelated tree items[br]
fixed element viewer's Export Particle System Definition to put all child definitions in pcf file's definitions list[br]
[B]Script Editor:
[br]
script editor UI improvements[br]
fixed script interface to return time selection in correct time frame[br]
[B]Misc:
[br]
added hint to nvidia driver to use dedicated graphics card in an optimus configuration[br]
rewrote look and feel of UI by removing Qt stylesheets in favor of faster and more robust QStyle[br]
fixed sound picker to list mp3s[br]
fixed a variety of crashes[br]
added plugins for Maya 2013 and removed plugins for Maya 2011[br]
[br][br]Дальше... (http://store.steampowered.com/news/9796/)