steam_news
08.02.2013, 06:08
Release Notes for 2/7/2013[br][br][MISC][br][br]- Added 'workshop_start_map' command line param to specify which map in a workshop collection for the server to start on. Takes the desired map's file id.[br]- Password-protected community servers are no longer available for community matchmaking.[br]- Map name is now correctly reported to master server.[br]- Added spawn points in cs_assault.[br]- Convars now get reset to defaults before server.cfg is executed.[br]- Fixed a dedicated server crash after player disconnection.[br]- Fixed respawn pop-up showing when you could not respawn in some cases.[br]- Fixed bug in respawning if team spawn point counts were asymmetrical.[br]- Fixed prop_dynamic_glow's not getting a final network update.[br]- Fixed webapi authkey behavior on Linux dedicated servers.[br]- Fixed layout of player details screen. [br][br]Дальше... (http://store.steampowered.com/news/9910/)