steam_news
08.02.2013, 21:58
Title: Game Update 8th February 2013[br][B]Build: 2180[br][B]Crashes/Freezes
Improvements have been made to client and server synchronisation.[br]
Some stability changes have been made to stop some crashes.[br]
[br][B]Balancing/Gameplay
Diamond Mine messaging changed to avoid repeatedly displaying the same message.[br]
Rocketeer has been given the pickaxe as an option on the Choose Class screen.[br]
CTF now has a score limit is now 5 rather than 50[br]
CTF captures are worth 1 point now instead of 10[br]
The mysterious sound of placing a block no longer happens when you don't have any blocks to place[br]
The achievement Dead Drop now unlocks correctly[br]
Reticule no longer turns red when hitting a friendly character.[br]
Reticule no longer turns red when firing at the area of a dead character.[br]
Rocket Turret now explodes when it has fired 10 rockets rather than when it has run out of time.[br]
[br][B]Graphical/HUD[br]
Winter Valley skybox has been better aligned with sea level.[br]
Class icons added to in game scoreboard.[br]
Names and icons turn red on the in game scoreboard if the player has been killed.[br]
Multiple ammo boxes will no longer spawn on the same point at the same time.[br]
Flare blocks correctly displayed when placed on water.[br]
Improvements to indicator showing whether a block can be placed or not.[br]
Tilde key function has been removed[br]
Lighting is correctly removed when a Flare Block is destroyed[br]
[br][B]User Interface
The clickable area to sort by Ping on the Choose Match Menu has been expanded to cover the whole of the word[br]
All buttons in the menus increase in brightness when the mouse hovers over.[br]
[br][B]Language Specific[br]French[br]
Spelling mistake in French version, Soyez le dernier joueur à poser une bombe avec succès, puis remportez la manche. is now fixed[br]
[br][B]Classic Mode[br]
Player is now able to sprint at the right speed after capturing the intel - not while you are holding it.[br]
The CP is now double-sided. If a player camps inside the player will not be able to see out. Sneaky spawn campers![br]
]CTF now has a score limit is now 5 rather than 50[br]
CTF captures are worth 1 point now instead of 10[br]
[br] [br] Дальше... (http://store.steampowered.com/news/9912/)
Improvements have been made to client and server synchronisation.[br]
Some stability changes have been made to stop some crashes.[br]
[br][B]Balancing/Gameplay
Diamond Mine messaging changed to avoid repeatedly displaying the same message.[br]
Rocketeer has been given the pickaxe as an option on the Choose Class screen.[br]
CTF now has a score limit is now 5 rather than 50[br]
CTF captures are worth 1 point now instead of 10[br]
The mysterious sound of placing a block no longer happens when you don't have any blocks to place[br]
The achievement Dead Drop now unlocks correctly[br]
Reticule no longer turns red when hitting a friendly character.[br]
Reticule no longer turns red when firing at the area of a dead character.[br]
Rocket Turret now explodes when it has fired 10 rockets rather than when it has run out of time.[br]
[br][B]Graphical/HUD[br]
Winter Valley skybox has been better aligned with sea level.[br]
Class icons added to in game scoreboard.[br]
Names and icons turn red on the in game scoreboard if the player has been killed.[br]
Multiple ammo boxes will no longer spawn on the same point at the same time.[br]
Flare blocks correctly displayed when placed on water.[br]
Improvements to indicator showing whether a block can be placed or not.[br]
Tilde key function has been removed[br]
Lighting is correctly removed when a Flare Block is destroyed[br]
[br][B]User Interface
The clickable area to sort by Ping on the Choose Match Menu has been expanded to cover the whole of the word[br]
All buttons in the menus increase in brightness when the mouse hovers over.[br]
[br][B]Language Specific[br]French[br]
Spelling mistake in French version, Soyez le dernier joueur à poser une bombe avec succès, puis remportez la manche. is now fixed[br]
[br][B]Classic Mode[br]
Player is now able to sprint at the right speed after capturing the intel - not while you are holding it.[br]
The CP is now double-sided. If a player camps inside the player will not be able to see out. Sneaky spawn campers![br]
]CTF now has a score limit is now 5 rather than 50[br]
CTF captures are worth 1 point now instead of 10[br]
[br] [br] Дальше... (http://store.steampowered.com/news/9912/)