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Просмотр полной версии : Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released


steam_news
16.02.2013, 08:37
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:[br][br][B]Source Engine Changes (TF2, DoD:S, HL2:DM)

Fixed a client crash related to the audio system[br]Updated controller support for the Linux version[br]
[B]Team Fortress 2

Added new Linux promo item[br]
Added new ETF2L, ESH, and UGC tournament medals[br]
Added new multicolored-lights style to the Festive Stickybomb Launcher[br]
Fixed Botkiller Medigun, Botkiller Flamethrower, Stickybomb Launcher, and Half-Zatoichi using the Red team arms skin while on the Blue team[br]
Fixed a client crash related to the HUD control point maps[br]
Fixed "Low-Health Kills" strange part also counting kills after the player had died[br]
Fixed "Buildings Sapped" strange counter sometimes incrementing when buildings were destroyed without a sapper attached[br]
Fixed a teamkill exploit that used the Crusader's Crossbow[br]
Fixed not being able to view different styles while previewing items in the Mann Co. Store[br]
Fixed the paintability of the Mann Co. Cap and the Mann Co. Online Cap[br]
Increased the particle limit[br]
Updated The Map Maker's Medallion to be paintable[br]
Updated the Engineer's Cap so the Red team version displays the correct color when paint is applied[br]
Updated Mvm_Bigrock to fix a server crash when all players are dead[br]
Updated several backpack images to fix issues caused by mat_picmip[br]
Updated the localization files[br]
[br][br]Дальше... (http://store.steampowered.com/news/9956/)