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Просмотр полной версии : Guns of Icarus Online Update Released


steam_news
21.02.2013, 22:14
Contents[br]- New Trailer out, now!! [br]- New maps:[br]-- Battle on the Dunes 3v3 Deathmatch[br]-- Fight over Firnfeld 3v3 Deathmatch (based on Anglean Raiders)[br]-- Canyon Ambush 3v3 Deathmatch[br]-- Northern Fjords 3v3 Deathmatch[br]- New hats in the store[br][br]Features[br]- First release on Linux! (Awaiting steam for store integration to go live in store)[br]-- Known issues: black patches on some ships at some angles, antialiasing does not yet work[br]-- this build, while stable, is primarily intended to collect feedback from the community[br][br][br]- Added automatic AFK detection: kicks players from a match after 2 minutes with no input[br]- Added a “Go AFK” button in Options that allows you to temporarily replace yourself with an AI and resume later. (Will still be removed after 5 inactive minutes)[br]- Added effects to indicate buffed and fireproofed components[br]- Practice: added hotkeys to toggle AI on/off, damage your ship, and light your ship on fire [br]-- You may need to manually bind these keys in the Options menu, or reset your bindings to default to get their default bindings (this is a known bug with our keybinding system)[br]- Tutorial text is much more detailed and context-sensitive, including explanation of various tools[br]- Gun tooltip UI in ship customization changed to a more graphical design for clarity[br]- Guns now gradually lose functionality as they are damaged (like engines and the balloon)[br]-- Time between shots and time to reload increases linearly with damage, up to 150% normal[br]-- Rotation speed decreases linearly with damage[br][br]Map Changes[br]- New spawn logic to combat “spawn camping.” Please report any issues with screenshots of the map screen and the map you were playing to [email protected][br]- Adjusted spawn points to support new logic[br]- Reduced “Scrap on the Dunes” point limit to 800[br][br]Balance[br]- Changes to fire and fire-related equipment:[br]-- Maximum fire charge count increased to 20 (from 16)[br]-- 8 charges required to disable guns (guns will glow red when 8 charges are reached)[br]-- Fires deal base 8 damage per second; each charge deals an additional 2 fire damage per second[br]-- Fire damage multiplier against mechanical parts reduced to 0.25 (from 0.8)[br]-- Fire damage multiplier against armor increase to 0.5 (from 0.4)[br]-- Chemical Spray: extinguish power 2, makes component immune to additional charges for 12 seconds, causes 6 seconds of repair cooldown[br]-- Fire Extinguisher: Extinguishes all charges, causes 10 seconds of repair cooldown[br]-- Reminder: Fire-fighting tools bypass repair cooldown to extinguish fires but do not cancel them[br]-- Banshee Rocket has 12% chance to apply 3 charges on direct hit, 30% change to apply 1 on AoE as well[br]-- Dragon Tongue has 13% chance to apply 1 charge per particle (13 particles per second)[br]-- Incendiary Rounds adds a separate 10% chance to apply 1 charge on hit to all weapons.[br][br]- Typhon Flak Cannon:[br]-- Arming time of 1 second; does not apply area damage until ~240m[br]-- Damage is split evenly between direct and area (so it will deal half damage under arming distance)[br][br]- Mercury Field Gun[br]-- Decreased piercing damage (from 100 to 75)[br]-- Increased projectile drop (from 12 to 15 m/s^2)[br][br]- Hellhound Heavy Twin Carronade[br]-- Increased spread (from 2.5 degrees to 6)[br][br]- Banshee Rocket Carousel[br]-- Increased direct and area damage (from 15/20 to 20/25)[br]-- Added chance to cause fires (12% chance of 3 charges on direct hit, 30% chance of 1 charge on area hit)[br]-- Decreased spread (from 5 degrees to 3)[br]-- Reduced burst area radius (from 14 to 8)[br][br]- Dragon Tongue Light Flamethrower[br]-- Increased damage per particle (from 3 to 4)[br]-- Reduced chance to add fire charge per particle (from 25% to 13%)[br][br]- Artemis Light Rocket Launcher[br]-- Decreased area radius from 4 to 3[br]-- Decreased direct damage from 80 to 60[br]-- Increased area damage from 70 to 120[br][br]- Other skills:[br]-- Tar Barrel clouds slightly larger (by about 30%)[br]-- Lochnagar Shot: rate of fire reduction change to -25% (from -15%), spread reduction increased to -100% (from -90%), rotation speed penalty increased to -100% (from -95%)[br]-- Lesmok Rounds: rotation speed penalty changed to -40% (from -30%)[br]-- Doubled the number of hits required to rebuild guns and engines[br][br]- Squid received small boost to armor, from 200 to 220 (Charged Rounds + Field Gun now requires 2 shots to destroy full Squid armor)[br][br]- Other damage type changes:[br]-- Explosive damage multiplier against armor reduced to 0.3 (from 0.5)[br]-- Flechette damage multiplier against armor increased to 0.5 (from 0.2)[br]-- Flechette damage multiplier against hull health decreased to 0.2 (from 0.3)[br][br]- Reduced damage dealt by sandstorms (from 7 to 5 shatter damage per second)[br][br][br]Fixes and Optimization[br]- Fixed a small difference in vertical positioning of gun interaction boxes between client and server (previously you could get kicked off the gun unexpectedly in edge cases)[br]- Projectiles that detonate due to damage no longer cause friendly fire.[br]- Spectators: Opening the menu in spectator mode no longer resets your position[br]- Spectators: Fixed interest management issue that could cause guns or engines to disappear from ships near the edge of the map or in cloud cover.[br]- Optimized most level and ship assets to reduce vert count, texture size, and draw count where possible. Should improve frame rate, particularly on low-end machines.[br][br][br]Player[br]- Call for video submission! Show off how and why you fly in a 2 min short video, and add another 2 minutes of you and your crew in game. All for a chance to win a one-of-a-kind Guns of Icarus Online bullet USB. [br]http://gunsoficarus.com/community/blog/we-want-to-hear-from-you/[br][br]- Facebook and Steam like drive still going on. We are 500 away from 2000 recommends on Steam, and a bit over 2,500 likes on facebook, so plenty of chances to win stuff still. Give us a like and help us spread the word! [br][br]- Inaugural “the Cogs” league open for sign ups![br]http://gunsoficarus.com/community/forumarchive/discussion/1202/guns-of-icarus-league-official-sign-up#Item_3[br][br][br]http://storefront.steampowered.com/v/gfx/apps/209080/capsule_231x87.jpg (http://store.steampowered.com/app/209080/) [br] [br] Дальше... (http://store.steampowered.com/news/9998/)