steam_news
11.03.2013, 21:58
VIRTUAL AWAKENING (1.0.65)[br]CHANGES AND ADDITIONS[br]- Add-On introduction and illustration[br]- Victory warnings alert messages[br]- Improved blockade effects: now activated on guard and invasion only[br]- New scrapping button for unnecessary improvements on the Empire view[br]- Tax rate tooltip in the Empire view[br]- Reworked game speed effects:[br]+ Outpost are converted into colony in 15 turns (fast), 30 turns (normal), 45 turns (slow)[br]+ Ownership progresses 2x faster in fast and 2x slower in slow[br]+ Bushido, revenge and other traits linked to a turn limit are now bind to the game speed[br]+ Locus point limit is now affected by the game speed[br]+ Invasion progress is multiplied by 2 in fast and divided by 2 in slow[br]+ Max Invasion Limit is now 50% in fast and 12% in slow[br][br]FREE WEEKEND REWARDS[br]- 4 new heroes with their own biography and illustration[br]+ Pirate[br]+ Deuyivan[br]+ Automaton[br]+ Virtual Endless[br]- 1 new Technology[br]+ Gas Giant Transformation[br]- 2 new Buildings[br]+ Deep Space Facility (G2G)[br]+ High Energy Array[br]- 3 new Planet Anomalies[br]+ Hostile Dust[br]+ Endless Trouble[br]+ Humeris Insidentes[br]- 4 new random events including stackable/escalating game events[br]+ Mad Scientist (G2G)[br]+ New Religion (G2G)[br]+ Sleeping War machines (G2G)[br]+ Endless Facility[br]- 6 new Exploration Rewards[br]+ Pool of heroes is refreshed (G2G) reset or replaced[br]+ Unveil surrounding systems[br]+ Boost industry or approval (4 rewards)[br][br]AI IMPROVEMENTS[br]- Option to allow AI governors to auto-scrap buildings[br]- Enhanced hero management[br]- Better affinity and faction traits management[br][br]FIXES[br]- Fixed an issue with hero commander class skill tree that could lead to misunderstanding[br]- Fixed an issue with hero pilot class skill tree that could lead to misunderstanding[br]- Changed influence calculation to fix the bad value of the income applied during the first turn[br][br]1.0.61[br]FIXES[br]- Fixed an issue where the list of available heroes could be empty at the beginning of a game (after creating games many times without restarting Endless space)[br]- Fixed a potential desync occurring when a player just destroyed a pirate fleet which was blockading a system. [br][br]Дальше... (http://store.steampowered.com/news/10116/)