steam_news
23.04.2013, 17:40
The E.Y.E: Blood Games expansion is released! It includes the PVP, 4 new solo/coop levels and fixes to the game. To celebrate the release of the expansion E.Y.E Divine Cybermancy will be 50% off until April 29th.[br] [br]Battle Royal:[br] [br]In this round by round competition, the last man standing wins. All other participants are enemies![br]You start each round with a random weapon and armor. Your aim is to finish the game with the most possible points.[br]You get points when you kill an enemy and also, when you are the survivor of the round.[br]You are free to use one of your existing Avatar, including one from the solo.[br]Some of your PSI and cyber powers are deactivated in this game mode.[br] [br]Team Artifact:[br] [br]Team competition. In this mode, Jians confront Culters for the artifact control. To do that you need to:[br]Take the artifact and carry it to the enemy area. [br]If the artifact is in the enemy area, the round ends. A new one will start and players will return to their initial positions.[br]Each team starts with an amount of resurectors. You win the round when the other team runs out of resurectors.[br]Carrying the artifact to the enemy area.[br]Killing an enemy.[br]Hacking special interfaces.[br] [br]At the beginning of the game, choose your team and character class.[br] [br]Changelog:[br] [br]Additions:[br] [br]⢠Added: 2 new multiplayers game modes: Battle Royal and Team Artifact with 6 new maps.[br]⢠Added: 4 new custom secondary and coop missions maps: cm_cu_street, cm_cu_sewer, cm_cu_marsarena and cm_cu_arcturus.[br]⢠Added: Leaderboards and stats for Battle Royal and Team Artifact.[br]⢠Added: Effects on the X2 aiming magnifiers.[br]⢠Added: Option to hide the crosshair.[br]⢠Added: Possibility to answer with the keyboard during dialogues.[br]⢠Added: Legs damages could slow the player up to 50% of its initial speed.[br]⢠Added: Maintenance consumes Stamina.[br]⢠Added: Icons showing which weapon has been used by a player to kill another one.[br]⢠Added: Avatars saves are stored in "my documents" folder. Old saves are moved there.[br][br]Modifications:[br] [br]⢠Updated: FPS optimization while shooting.[br]⢠Updated: Improvement of the hacking AI.[br]⢠Updated: Players animations reworked.[br]⢠Updated: Textures of the aiming interfaces reworked.[br]⢠Updated: Adjustment of some textures.[br]⢠Updated: Balancing of the lean system.[br]⢠Updated: Modification of the players ragdolls parameters.[br]⢠Updated: Icons displayed in the armory reworked.[br]⢠Updated: Using a Psi power deactivates the Cloak and uses more Stamina.[br]⢠Updated: Balancing of the amount of XP won with some Psi powers.[br]⢠Updated: Improvement of the parry system with melee weapons: a player parried couldn't attack for a brief delay.[br]⢠Updated: Improvement of the melee weapon collision system.[br]⢠Updated: Particles visual effects removed when charging for a power attack.[br]⢠Updated: Maximum speed for the sprint increased up to twice.[br]⢠Updated: More important decrease of the Stamina while parrying.[br]⢠Updated: Backstab always kills in one shot.[br]⢠Updated: Probability to get the Detective achievement increased.[br]⢠Updated: Repositioning and visual improvement of the interface displayed at the player's dead.[br]⢠Updated: Deus Ex can't be killed anymore by Dragon Breath or Invocation powers.[br][br]Bug fixes:[br] [br]⢠Fixed: Potential crash while hacking.[br]⢠Fixed: Dedicated server didn't run the map chosen during the setup.[br]⢠Fixed: Incorrect physbox on a case model.[br]⢠Fixed: Illumination position on a gargoyle statue model.[br]⢠Fixed: Blood spraying removed in case of a successful parry.[br]⢠Fixed: Incorrect tiling of some textures.[br]⢠Fixed: Issue with physical objects if taken by a player while another already holds it.[br]⢠Fixed: Sound script error for the Carnophage.[br]⢠Fixed: Error messages due to some particles.[br]⢠Fixed: Backstab message was displayed if Dragon Breath is used in the back of the target.[br]⢠Fixed: Changing firemode when equipped with melee weapons could prevent from attacking.[br]⢠Fixed: Issue on the first person view when a player was joining a game since another one was using the armory.[br]⢠Fixed: Availability to abusively use some actions through the keyboard shortcuts.[br]⢠Fixed: Players could be stuck in armory.[br]⢠Fixed: Availability to use some actions while the avatar creation interface was displayed.[br]⢠Fixed: Backstab message was displayed when attacking an allied even with friendly fire turned to 0.[br]⢠Fixed: Deletion on unused files.[br]⢠Fixed: Sound of the sentry could be looped in some circumstances.[br]⢠Fixed: Player could be equipped with more weapons than it should.[br]⢠Fixed: The chat windows could stay displayed after a change level.[br]⢠Fixed: The Kraak attacks always pushed the player in the same direction.[br]⢠Fixed: "my legs are ok" message wasn't displayed if healed with medkit.[br]⢠Fixed: Some kind of ammunitions weren't dropped by NPCs.[br]⢠Fixed: "Toggle HUD" action was preventing from switching weapon.[br]⢠Fixed: Flashlight couldn't be switched off while the player was cloaked.[br]⢠Fixed: Animation bug while jumping with a grenade.[br]⢠Fixed: Various typos in texts.[br]⢠Fixed: During a connection, the message "you are on Team spectator" could be displayed.[br]⢠Fixed: Throwing an object while running could cause the weapon to fire.[br]⢠Fixed: Availability to attack when sprinting during maintenance.[br]⢠Fixed: Bug related to the push on a ladder.[br]⢠Fixed: The hack interface displayed "me" instead of the players name actually hacked.[br][br]http://storefront.steampowered.com/v/gfx/apps/91700/capsule_231x87.jpg (http://store.steampowered.com/app/91700/) [br][br]Дальше... 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