steam_news
24.04.2013, 09:53
General[br]â¢	Professions can have a Uniform assigned to them.  If a Gnome is in a Squad, the Squad uniform is used instead[br]â¢	A Uniform can be assigned as the Default Uniform for all Professions from the Population Overview menu.  Professions can be assigned to use the Default, No Uniform or a specific Uniform[br]â¢	Removed Militia Perk. All Squad members will perform jobs when not on duty[br]â¢	Armor decreases the rate at which jobs complete.  Metal slows down more than leather[br]â¢	Gnomes not in a Squad will prioritize retreating to stop bleeding over staying and fighting[br]â¢	Gnomes not in a Squad will always attempt to run from enemies.  Previously they would fight unarmed goblins or    potentially unarmored goblins with 1 weapon[br]â¢	Added import and export options for Military settings[br]â¢	Moved Professions import/export buttons to the Pause menu[br]â¢	Windows will keep their size and position during a game session[br][br]Fixed[br]â¢	Professions with a space in the name not importing correctly[br]â¢	Sometimes not importing the last Profession[br]â¢	Market Stall UI not correctly scrolling with the mouse wheel[br]â¢	Fix crash when resizing Market Stall UI while a merchant is not present[br]â¢	Gnomes sometimes falling asleep when digging down[br]â¢	Mant spawns effectively being 1 tier above where they should have been, ie spawning as if you had iron when you had bronze				 			[br][br]Дальше... (http://store.steampowered.com/news/10455/)