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Просмотр полной версии : Eador: Masters of The Broken World - Update


steam_news
09.05.2013, 09:32
Patch Notes for Eador: Masters of the Broken World (May 7th)[br]Version 1.06[br][br]A new update is now available for download. Here are the 1.0.6 patch notes:[br][br]— Improved HUD for units on the tactical map.[br]— The way unit speed animation changes has been improved.[br]— Optimized tooltip display for mouse cursor movement.[br]— Improved support of displays with 768 vertical pixels resolution.[br]— Fixed ‘Lighting change’ mode functioning.[br][br][B]Multiplayer:[br]— Mistiming problems fixes.[br]— Fixed disconnection problems between the server and the game’s client in a multiplayer game and in the lobby.[br]— There are now two game modes in multiplayer:[br][br]1) ‘Advanced’ mode — number of points depends on the number of played games and achieved victories;[br]2) ‘Classic’ mode — every player has an equal number of points (1000 at the moment).[br][br]— Added icons for player statuses: ‘Player is looking for an opponent’, ‘Player is in the game’.[br]— Added information display of other players’ spent points.[br]— Updated prices for units, spells and items.[br]— Improved chat.[br][br][B]List of Fixed Bugs:[br][br]— ‘Endless siege’ bug.[br]— Berserk barbarian animation caused the game to crash.[br]— Selected building is not correctly highlighted in the city screen.[br]— Effects bug of ‘A portal to Chaos’ event.[br]— Battle starts before some of the dialogues are over.[br]— Capitals generating on neutral terrain types.[br]— AI controlled hero doesn’t attack the castle’s garrison while it’s under siege.[br]— Delays in selection, giving orders and showing tooltip for units.[br]— Problem with necromancy skill and hero information display after the battle.[br]— Inability to sell an item in some cases.[br]— Bug that caused heroes to receive new skills and parameters earlier than intended.[br]— Attack of the enemy castle with no units in the garrison.[br]— Bug with provinces capturing where defenders could become guards in some cases.[br]— Karma transfer from the shard map to the astral.[br]— Killing a skeleton during a battle could cause the game to crash. [br][br]Дальше... (http://store.steampowered.com/news/10568/)