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Просмотр полной версии : Counter-Strike: Global Offensive Update Released


steam_news
09.05.2013, 09:32
Release Notes for 5/8/2013[br][br][ GAMEPLAY ][br]- Mag7 - reduced cost to 1800.[br]- Mac10 - increased price to 1050.[br]- XM1014 - reduced damage to 20.[br]- Body parts penetration code will not register headshot damage when penetrating into the neck hitbox through the chest hitbox, only chest damage will be dealt in this case.[br][br][ MAPS ][br]- Updated de_favela to latest version.[br]- Fixed some bugs in de_inferno where the player could get stuck on geometry, fixed some minor bugs (Thanks Wλve!).[br][br][ MISC ][br]- If a player was vote kicked from too many recent competitive games the matchmaking system will assign them a competitive cooldown.[br]- Added sever command line support for -net_port_try 1 to prevent servers from trying to climb ports if the request port was busy.[br]- Fixed a rare grenade physics interaction that could cause grenades to spin in place when thrown at certain kinds of physics props or players.[br]- Adjusted default value of sv_maxusrcmdprocessticks server convar to 16 for community servers with default settings to successfully process all user commands from even lowest tickrate and framerate clients.[br]- When going to overtime players who survived in the last round will start with empty inventory even though teams don't switch sides.[br]- Fixed flashbang number not updating on the hud if you had set "close after buy." [br][br]Дальше... (http://store.steampowered.com/news/10566/)