steam_news
28.05.2013, 16:29
2013-05-28: v1.10[br]-----------------------[br][br]MAJOR:[br]- Completely revised technology system[br]- Revised buildings to fit the new tech system[br]- Added a Raiding and Loot system[br]- Revised the Religious Authority system, with Holy Sites for all religions[br]- Major rivers, navigable by Norse Pagans[br]- Norse pagans can prepare invasions[br]- Pagans and Zoroastrians can take concubines[br]- Multiplayer should now work between all three platforms (Windows, OSX and Linux)[br]- Added new "The Mongols" bookmark set in 1220[br]- Added the County and Duchy of Amalfi (merchant republic)[br]- Added "Steppe" terrain[br][br]INTERFACE:[br]- Revised many shields, courtesy of Txini[br]- Added court search option to character finder, which lists only characters in your court[br]- Can now mark characters as special interest from the character view[br]- If a character of special interest dies, they will now be removed from characters of special interest[br]- Landed characters of special interest who die will now pass on their special interest status to their heir[br]- Dead spouses are now shown with the old previous/next spouse buttons[br]- Updated the tutorial[br]- Outliner: Clicking a family palace now opens the republic view[br]- Republic View: Fixed a glitch with the trade post limit tooltip[br]- Character View: Landed councillors and foreign prisoners are no longer listed under your court tab[br]- Succession View: Added some religion specific death texts[br]- Ransom Prisoner now works when you select the prisoner through the normal interface too[br]- The "Ask to Ransom Prisoner" interaction no longer shows up when it should not[br]- Diplo View: Fixed a glitch with the prestige from marriage icon[br]- Diplo View: If arranging a marriage in your own court, the female will always be regarded as "your" party, for correct prestige[br]- Bulgarians now use western slavic graphics instead of eastern[br]- Can no longer see the Release Prisoner interaction if the prisoner is not yours[br]- Can no longer see the Exile Prisoner interaction if the prisoner is not yours[br]- Fixed a glitch with white text in the tooltip for the 'religion_authority' effect[br]- Fixed bug with missing sound 'transferregimentship'[br]- Event spawned regiments now have names[br]- Added delayed tooltips to explain tribal and titular titles in the Title View[br]- Fixed a refresh issue with on-map province names[br]- Fixed a refresh issue with on-map CoAs[br]- Fixed some trigger tooltips[br]- Fixed several issues with missing parameters and wrong strings in succession marriage and betrothal interaction texts[br]- Fixed a misleading tooltip in independence faction revolter war score[br]- Revised some message categories to get the correct event window frames[br]- Improved the tooltip on the diplo relations map mode[br]- The cultural title names are now updated correctly even before you start a game[br]- Adjusted diplomatic colors in Scandinavia[br]- The Polish counties now all have reddish political color instead of bright green[br]- Improved the create and usurp title tooltip so it shows more info even if some requirements are false[br][br]GAMEPLAY:[br]- Fixed multiple crash issues[br]- Fixed some "out of sync" issues with multiplayer[br]- Some further speed optimizations[br]- Liege levies now have 0 morale when raised[br]- Bastards may now marry normally. If they have children, they will start a new dynasty.[br]- Birth rates have been reduced a lot[br]- Independent dukes of certain cultures are now called kings (of "Petty" kingdoms)[br]- You now need more than 50% of the de jure counties to usurp or create a title[br]- Added a special event for the rise of the Shi'a Caliphate[br]- Increased the max distance to hire mercs[br]- You are now allowed to switch commanders if no crown law applies[br]- Reworked the penalty for overrunning your max demesne size so it does not crush small demesnes completely[br]- Prisoners who are close relatives to the main participants are now automatically released after a war[br]- You now only get a "mercy" opinion bonus with your vassals for releasing a vassal ruler[br]- Fixed a bug where mercenaries would sometimes be raised in a wasteland province[br]- Fixed a bug where the military view sound would play repeatedly if window was kept open[br]- Catholic Holy Orders will no longer fight other Christians unless they are a heresy of Catholicism[br]- Fixed a bug where the 'Chancellor is looking at my wife' event had a 99%+ chance to fire each year.[br]- Revised many cultural first names[br]- Only Christian prelates care about traits like Chaste, Celibate and Lustful[br]- Demand Conversion now also converts the court of the recipient[br]- Revised Gavelkind succession to work better and be smarter about titles that characters already hold[br]- Prevented Gavelkind exploit where you could grant your oldest child and heir extra titles before succession[br]- Fixed a bug where you were allowed to send off imprisoned children to be educated in other courts[br]- No longer able to grant honorary titles to vassals of vassals that are currently in revolt[br]- Made the events where people claim they would make a better councillor rarer[br]- Fixed a potential problem with Patricians moving to another court for no reason[br]- Primogeniture: Fixed a bug where living mothers could inherit ahead of younger sons[br]- Increased the minimum religious authority required to ask for invasions and excommunication[br]- Vassal religious heads can now grant the invasion CB[br]- Fixed an issue where you would vassalize the pope in wars over Rome if he had minor holdings there[br]- Fixed a bug where the laws would not always get updated along with the government type[br]- Increased the chance of getting the inbred traits[br]- Fixed a problem with laws not being validated on religion change[br]- Most randomly generated men now start out lowborn[br]- Tweaked dynasty name generation for newly landed Lowborn characters[br]- Improved choice of exile for married characters[br]- Shared revolter occupation war score now works when the liege is the attacker too[br]- Corrected the region around the Aral Sea[br]- Added a duchy of Samarkand[br]- Fixed a bug with the surrender effect of Holy Wars[br]- Posthumously born children of Doges no longer get a claim on the Republic[br]- Fixed a bug where the presence of live Zoroastrians in the game would mess up various Mongol events[br]- Fixed a glitch where newly activated titles could be labelled Theocracies[br]- Can no longer offer vassalization to someone you have granted independence[br]- Moved the duchies of Tabriz and Azerbaijan de jure into the kingdom of Persia[br]- Added an event where powerful vassals can choose independence after a successful Decadence invasion[br]- Added an Empire of Italia[br]- Added de jure Empire of Tartaria[br]- Added de jure Wendish Empire[br]- Added de jure empire of Carpathia[br]- Added de jure empires of Mali and Abyssinia[br]- Gave the Pechenegs a kingdom tier title[br]- The kingdom of Italy is now a de jure part of the HRE in 1066[br]- Outsiders can now ask to join "other" claimant wars[br]- Added a Muslim Caliphal subjugation CB, much like the pagan one[br]- Simplified and improved the Tribal Invasion CB[br]- Tribal titles can no longer de jure assimilate duchies and kingdoms[br]- Tribal titles are now destroyed if held by someone with normal titles of the same or higher tier[br]- Added a number of tribal tags, mostly intended for the 867 start[br]- The event "Comet Sighted" can now actually fire[br]- Fixed an issue where counties and minor baronies could given a null holder[br]- Fixed some issues with the outcome of claimants getting king+ tier titles[br]- Fixed an issue with the outcome of usurpation and grant title event effects for the primary title of a holder with multiple highest tier titles[br]- Fixed an issue with newly activated titles getting the wrong government type[br]- Non-pagan Temple type characters no longer inherit claims[br]- Added new ambition: "Become King of X". Cannot be cancelled.[br]- No longer allowed to land eunuchs with feudal holdings[br]- Fixed a bug preventing a complete victory against a landless enemy with only fleets[br]- Blocked the whole event chain leading up to bastard children for muslims[br]- Added vassal Opinions of a liege who lets a guardian of the right or wrong culture educate their heir[br]- Fixed a rather bad error in combat with the defensive religious bonus[br]- When the primary title is taken from a Caliph, the Caliphate should now go with it if the taker can hold it[br]- Fixed some bugs with the creation triggers for the Sunni and Shi'a Caliphates and the Latin Empire[br]- Higher tier bishops are no longer generated with dynasties either[br]- Now allowed to pick a lowborn character to play in the lobby, if he will get a dynasty as soon as the game starts[br]- Added Bolghar and Khazar cultures[br]- Fixed a bug with culture-less holders being created for baronies that had had a scripted holder before being taken out of circulation[br]- Gave the Volga Finnic tribes some new duchies[br]- Added two now cultures: Mordvin and Samoyed[br]- Revised province cultures in the Finnic areas[br]- Added an Avar culture[br]- Independence faction leaders are no longer imprisoned on white peace[br]- Added creation condition to the kingdom of Hungary[br]- Reshuffled some de jure provinces around Lithuania and created the duchy of Grodno[br]- Fixed a bug with regnal numbers and moving back in history past the first holder of a title[br]- No longer allowed to grant independence to de jure vassals of your own religion[br]- Inactive titles no longer get holders automatically until explicity activated[br]- The Holy Orders are now properly deactivated with no rulers until they appear[br]- The Mongols are now properly deactivated with no rulers until they appear[br]- The Aztecs are now properly deactivated with no rulers until they appear[br]- Open Elective realms now only get Lowborn rulers and courtiers[br]- The arriving Mongol Khans are now Batu and Hulegu[br]- Fixed a bug with dead Caliphs no longer being styled "Caliph"[br]- Fixed a slight bug in the claimant faction ultimatum decision[br]- Split the Swedish county of SmÃ¥land and adjusted the history files[br]- Added the county of Bar (split from Verdun), with history courtesy of Voy[br]- Fixed some issues with the trigger 'revolt_risk' and made sure it's used correctly everywhere[br]- Added Slavic Pagan religion[br]- Added some more straits to Rügen and the Western Isles[br]- Made Venice a single county de jure kingdom[br]- Cut the strait to Venezia[br]- Adjusted the Nubian region de jure[br]- Adjusted culture and religion history in Cilicia[br]- Moved c_viviers (Vivarais) from d_toulouse to d_dauphine[br]- Slightly adjusted the border around Uppland, Västmanland and Gästrikland[br]- De jure change: Sarpa to Azov and Kasogs to Alania[br]- De jure change: Portucale to Portugal[br]- De jure change: Hedmark to Ostlandet[br]- De jure change: Foix to Toulouse[br]- De jure change: Nice to Provence[br]- De jure change: The kingdom of Wallachia no longer part of the ERE[br]- De jure change: Armenia Minor to Anatolia and renamed "Cilicia"[br]- De jure change: New duchy of Jazira[br]- De jure change: Al Bichri to Syria[br]- De jure change: Cut the Duchy of Oxford. Gave its counties to Essex/Bedford and Hwicce/Gloucester.[br]- De jure change: Qwivir to Hamadan[br]- De jure change: Dailam to Tabaristan[br]- De jure change: Bjarmia to Perm[br]- De jure change: Tyumen to Cumania[br]- De jure change: Aktobe to Cumania[br]- Increased the Permian province sizes for aesthetic reasons[br]- The Pomeranians are now Slavic Pagans[br]- 1066: Fixed a bug with the county of Pavia[br]- Changed name of Maghreb culture to Berber[br]- The names of Interesting Muslims should now be displayed correctly[br]- Dead sons should no longer participate in Family Feuds[br]- Added title history for the Byzantine Empire going back all the way to Augustus[br]- Added Saladin as an Interesting Character in "The Third Crusade" bookmark[br]- Added Khagans Batu and Hulegu as Interesting Characters in "Rise of the Hansa" bookmark[br]- Added Wikipedia links to numerous characters[br]- Adjusted position of Reykjavik on the map[br]- Fixes to the Von Sayn dynasty[br]- Added unique council titles for Greek rulers[br]- Baldwin V of Jerusalem now has the correct dynasty[br]- Province owners will no longer burn down Trade Posts belonging to a vassal's vassal[br]- Added missing Sayyid trait to Ummayad characters[br]- Alexander Nevsky now has some scripted traits[br]- Ezzelino III da Romano now has some scripted traits[br]- Friends and Rivals events should now be a bit more common[br]- Added Margraves of Susa[br]- Various changes and fixes to several Welsh characters[br]- Corrections and additions to House Maelienydd[br]- House Ua Flaithbertaig / Ua Briáin Seóla dynasty filled out[br]- Additions to House of Mathrafal Powys[br]- Fixes to the Trpimirovic dynasty[br]- Character 455520 is no longer female[br]- Gaston the Crusader no longer gets his nickname on birth[br]- Additions to the de Holland dynasty[br]- Fixed issues with later Ylving monarchs[br]- Various fixes and additions related to Ida von Cham[br]- Bahri Sultan of Egypt's children now have the correct culture[br]- Ramiro Garcés now has Basque culture[br]- Added additional holders for the Bishopric of Roskilde[br]- Fixes to the de Rethel dynasty[br]- Added Tewdwr dynasty, precursors to the House of Tudor[br]- Fixes to the marriages of Frederick Barbarossa[br]- Added the bastards of Henry Beauclerc[br]- Added missing wife and sons of Herluin de Conteville[br]- Graphical updates to many coats of arms[br]- Changed traits of Caliph al-Mustansir[br]- Fixed the names of some English characters[br]- Added King John's missing children[br]- Fixes and additions to the af Munsö dynasty[br]- Additions and changes to the de la Pole dynasties[br]- Various changes to Nizam al-Mulk[br]- Gyda Eiriksdottir now has the correct father[br]- Fixes and additions to the Yngling dynasty[br]- Fixed and additions to the Capetian dynasty[br]- Tiborg de Provence now has the correct father[br]- Fixes and changes to Stephen of Blois' family[br]- Added missing marriage to Welf Guelph[br]- Changes to Boleslaw II the Bold and his close family[br]- Hoël of Nantes is no longer lowborn[br]- Hugh 'the Red' de Sully now has his own dynasty[br]- Burgonde de Bachaumont is now properly female[br]- Fixed a bug with event 248 for unlanded characters[br][br]AI:[br]- Tweaked military AI to be a bit smarter[br]- Fixed a bug where the AI would disband Holy Orders even if they were fighting religious enemies and could afford them[br]- Will no longer attempt to use Holy Orders to siege enemy provinces of the same religion[br]- Muslims will now make use of Holy Orders when fighting other Muslim faiths[br]- A bit more focused on de jure grants[br]- Will not create claimant factions for the parents of the current ruler[br]- Fixed a bug with Patricians not educating their children[br]- More careful about raising Crown Authority to the highest levels[br]- Electors will now tend to vote for other dynasties if the reigning one is too powerful in the realm[br]- Adjusted title revokation acceptance for baron tier characters[br]- More nasty plots against overly powerful dynasties[br]- Likelier to start and join claimant factions against overly powerful dynasties, if the claimant is of another dynasty[br]- Fixed an issue with nominations for Catholic Bishoprics[br]- Emperors will now sometimes destroy held kingdom titles[br]- Will now often join claimant wars pushing their claim for some title[br]- Tweaked marriage chances between pagans[br]- Tweaked title creation/usurpation for tribes[br]- Smarter about fabricating claims[br]- Improved choice of "assimilation culture"[br]- Tweaked guardian selection while desiring to assimilate into the local culture[br]- Fixed some DoW targetting issues[br]- Certain religions are now more passive, some more aggressive[br]- Tweaked opinion effect on DoWs[br]- Fixed an Elective voting indecision issue[br]- Snappier about picking an ambition[br]- Will be less stubborn about marrying for an alliance if it has no valid player successor[br]- Fixed a bug where it could dismiss special event spawned troops[br]- Will now prioritize recreating destroyed religious head titles[br]- DoW prio to tribes so they will try to take their de jure kingdom[br]- Will not offer to join holy wars to defend someone in another region (overseas), unless it neighbors them somewhere[br]- Will do more actions towards its vassals even while at war[br]- A bit better at handing out minor titles[br]- Fixed a bug where non-patrician baron tier vassals would always say yes to all diplomacy[br]- Will not pose claimant ultimatums while the claimant is fighting a war together with the liege[br]- Will save some of its state so it can be more consistent after reload[br][br]MODDING:[br]- Added system for excluding use of inappropriate names for religious reasons[br]- Added religion_modifiers, these are temporary modifiers to a religion's MA score[br]- Added scripting commands add_consort = x and is_consort = yes/no/x[br]- Added 'consort' event target[br]- Added 'christian_opinion' to traits[br]- Added 'christian_church_opinion' to traits[br]- Added 'zoroastrian_opinion' to traits[br]- Disabled the character history command 'give_job_title' (use an effect instead)[br]- Added trigger 'dynasty_realm_power'[br]- Added console command: init_laws [title][br]- Exported FERTILITY_BASE_MULT to defines[br]- Exported many values to defines[br]- Added 'spawn_fleet' effect that can match characters[br]- Traits can now be marked as religious, which will clear them out if a character changes religion[br]- Added dynasty flag 'used_for_random'[br]- Fixed a bug with the 'controls_religion' event trigger[br]- Added parameter 'disband_on_peace' to the event effect 'spawn_unit'[br]- Event spawned sub units can now be marked as not inheritable (cannot_inherit = yes)[br]- Added safeguards to prevent strange crashes when trying to add non-existent temporary modifiers[br]- Added 'adjective' event effect[br]- Tweaked the 'set_name' effect so that it can reset title names[br]- Added trigger and effect 'any_consort'[br]- Added effect 'random_consort'[br]- Added title history commands 'name', 'adjective', 'reset_name' and 'reset_adjective'[br]- Event effects can now be run in title history as well[br]- Added 'insert_title_history' event command'[br]- Added event effect 'cancel_job_action'[br]- Added event effect 'remove_holding_modifier'[br]- Added event effect 'refill_holding_levy'[br]- Added Casus Belli type flags 'apply_short_occ_mod' and 'apply_short_occ_mod'. These control whether or not the "Recently Conquered" and "New Administration" holding modifiers are set on victory.[br]- Added an 'aggression' field to religions (AI parameter)[br]- The 'create_character' effect now correctly defaults to 'dynasty = random'[br]- Added event effect 'make_primary_title'[br]- Fixed some minor issues with the triggers 'higher_tier_than' and 'lower_tier_than'[br]- Fixed a bug with the 'de_jure_vassal_or_below' trigger[br]- Fixed an issue with the effect 'usurp_title_plus_barony_if_unlanded_and_vassals' vs holders with multiple kingdoms[br]- Added 'can_cancel' flag to character ambitions[br]- Added trigger 'attribute_diff'[br]- Added trigger 'is_reformed_religion'[br]- Fixed some issues with trigger 'is_parent_religion'[br]- Fixed an issue with decision scripts and very low likelihoods[br]- Can now specify 'used_for_dynasty_names' in landed titles[br]- Added trigger 'holy_order'[br]- Fixed a bug with "religion" change at a certain date in the character histories[br]- Exported SHORT_REIGN_OPINION_MULT to defines[br]- Added a 'short_reign_opinion_year_mult' field to religions that can override the define SHORT_REIGN_OPINION_MULT[br]- Added trigger:[br] num_culture_realm_provs = {[br] num = X[br] culture = [tag/target][br] }[br]- Added trigger:[br] num_religion_realm_provs = {[br] num = X[br] religion = [tag/target][br] }[br]- Added "Killer" character text promotion[br]- Added "GetSonDaughter" character text[br]- Added Alert: ALERT_PLANNING_INVASION[br]- Added Alert: ALERT_ENEMY_INVASION_PLANNED[br]- Added trigger: preparing_invasion = [yes/no][br]- Added event target: invasion_target[br]- History: Added proper working support for removing holdings[br]- Individual dynasties can now be overridden by mods without replacing the whole file[br]- Exported define PAGAN_HOME_SUPPLY_MOD[br]- Added 'defensive_attrition' to religions[br]- The creation trigger on landed titles now has the title itself in the FROM scope[br]- Added trigger 'any_previous_holder'[br]- Death and birth dates in character history files now only use the outer date. (Ignores the X in "birth = X")[br]- Added trigger 'relative_power'[br]- Added 'piety_cost' and 'prestige_cost' to casus bellis. This means they are visible to select even if you currently don't have enough Piety or Prestige.[br]- Added 'match_min' and 'match_max' parameters to the 'spawn_unit' and 'spawn_fleet' effects[br]- Added 'female_temple_holders' field to religions[br]- Scripted in a 'allow_distant' parameter in CBs[br]- Added on action 'on_siege_over_winner'[br]- Added PREVPREVPREVPREV scope (does not work everywhere)[br]- Added 'GetFatherMother' parameter to text[br][br]http://storefront.steampowered.com/v/gfx/apps/203770/capsule_231x87.jpg (http://store.steampowered.com/app/203770/) [br][br]Дальше... (http://store.steampowered.com/news/10708/)