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Просмотр полной версии : Dota 2 Update - June 14th, 2013


steam_news
15.06.2013, 03:39
VISUALS[br]- Updated Puck's face[br]- Updated Brewmaster's face[br][br]GAMEPLAY[br]- Axe: Fixed Berserker's Call bonus armor being dispellable[br]- Batrider: Fixed Flamebreak being a constant 300 knockback distance instead of a variable amount (10->400) based on the distance from the center of the blast[br]- Beastmaster: Fixed Turn Rate on Beastmaster's Hawk and Boar being slightly too low[br]- Bloodseeker: Fixed Bloodrage cast range (600->800)[br]- Brewmaster: Fixed Earth Primal Split Boulder manacost[br]- Chaos Knight: Fixed Reality Rift bonus damage sometimes proccing multiple times if you attack more than once in 1.2 seconds[br]- Drow: Fixed a rare bug with Trueshot Aura that could cause it to not give bonus damage[br]- Elder Titan: Fixed Ancestral Spirit legacy keys not working[br]- Jakiro: Fixed Liquid Fire damage interval happening every 1 second instead of every 0.5 seconds[br]- Juggernaut: Fixed some vision issues with Omnislash[br]- Huskar: Fixed Burning Spears counter logic getting forgotten when purged[br]- Invoker: Fixed Ice Wall not slowing units like Golems, Familiars, and Primal Split units[br]- Io: Fixed the initial Relocate not being interrupted if Io was only disable in the cast time but not when the teleportation happened[br]- Io: Fixed the initial Relocate not getting interrupted by Root debuffs (Ensnare, Overgrowth, etc)[br]- Io Fixed Relocate not revealing FoW for enemies[br]- Io: Fixed Relocate not showing the initial visual effect on the ground for enemies (only showed ping)[br]- Io: Fixed being able to return Tether Relocate with a different set of targeting rules than the initial direction (no longer allowed to return relocate a creep)[br]- Io: Fixed Overcharge missing a 2 second toggle cooldown[br]- Lifestealer: Fixed allied cast Infest killing the creeps and healing you[br]- Lone Druid: Fixed Battle Cry not having an aoe limit (should be 1000)[br]- Medusa: Fixed Mystic Snake not jumping to magic immune units[br]- Nature's Prophet: Fixed being able to use Teleporation while rooted[br]- Nyx Assassin: Fixed Spiked Carapace charge not getting used when hurt by an invulnerable source[br]- Razor: Fixed Unstable Current not purging off Repel[br]- Shadow Fiend: Fixed casting subsequent Shadowrazes being too slow[br]- Slark: Fixed Shadow Dance passive buff icon updating on hero proximity while dead[br]- Slark: Fixed Pounce sometimes causing an allied Flaming Lasso to end early.[br]- Spectre: Fixed Spectre Illusions benefiting from the damage reduction portion of Dispersion[br]- Tidehunter: Fixed Kraken Shell working while Doomed[br]- Timbersaw: Fixed Timberchain ending prematurely with Stone Gaze, Diffusal Blade, etc[br]- Treant Protector: Fixed Living Armor being castable on magic immune allies[br]- Undying: Fixed Zombie units losing HP with Soul Rip[br][br]- Fixed Truestrike causing you to be unable to miss against Towers[br]- Fixed Roshan missing the final 500 hp/10 dmg upgrade later in the game[br]- Fixed Backswing behavior with Rupture, Viscous Nasal Goo, Fissure, Decay and Earthshock[br]- Fixed truesight being unable to be applied to sleeping/invulnerable units[br]- Fixed Filler buildings having no armor[br]- Fixed Neutral's Frost Armor slow affecting magic immune enemies[br][br]UI[br]- Added Quick Cast option to Game menu: causes all abilities to cast immediately upon keypress (with autocast key), targeting the cursor's current position[br]- Improved UI feedback and functionality when connection to the DOTA network is lost or has not yet been established.[br]- Client no longer waits for connection to the DOTA network before allowing access to the UI. Features that do not require this connection are accessible.[br]- You can now hold control when pinging to send a "caution" ping instead.[br]- Added Aegis reclaim and Roshan respawn timers to the spectator popups.[br][br]AUDIO[br]- Added Ownage sounds to Storm Spirit, Axe, Nature's Prophet, and Juggernaut Killing Spree announcers.[br]- Added distant tower destruction sounds.[br]- Added Mortal Strike sfx.[br]- Fixed sync on Freezing Field.[br][br]COMMUNITY[br]- Fixed bug allowing reports outside of matches in certain contexts[br]- Players receive an additional report submission if someone they report subsequently receives a communication ban[br][br]PERFORMANCE[br]- Fixed an intermittent crash on some particle effects like medusa's ultimate [br][br]Дальше... (http://store.steampowered.com/news/10867/)