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Просмотр полной версии : Eador: Masters of The Broken World - Update


steam_news
02.07.2013, 10:53
Patch 1.1.2 notes (June 28)[br]— Added diplomatic interactions with other Masters.[br]— Added alchemy (turning gold to gems and vice versa).[br]— Changed and improved unit information screen. [br]— Added new achievements.[br]— Fixed and improved Phoenix unit model.[br][br][B]Fixed:[br][br]— Untimely recalculation of troops’ mobility after constructing the buildings that increase it and using ‘Fair Wind’ ritual.[br]— AI spending money and advancing ineffectively.[br]— AI building three shipyards in one province.[br]— AI not hiring an army while exploring a province with a garrison for a long time. [br]— AI not building outpost while having access to fort.[br]— Spell efficiency algorithm for AI. Heroes used to learn not the most powerful spells which resulted in development lag of Wizard and Commander.[br]— AI heroes not always learning new skills on level up.[br]— Acquiring too much experience during sight exploration with a hero meeting Spirit of Knowledge.[br]— Ritual not being displayed with fog of war on and being displayed with it off.[br]— Lack of increase in the price for missing resources during items purchase.[br]— Bonuses for units with knowledge of dead lands and desert not working.[br]— Game crash caused by quest checking after finished battle and dialog display for heroes under AI control.[br]— Game freeze during turn ending caused by AI hero’s item equipment.[br]— Rare game crash caused by map generation and exiting the game.[br]— Incorrect award display for victory on the Arena.[br]— Rare game crash on exiting city screen caused by hero’s unprocessed dialogs from previous shard.[br]— Too strong province guards on early campaign stages.[br]— Bug causing heroes to be stuck in a province due to AI player using a ritual that triggers an event.[br]— Injury animation for Executioner unit.[br]— Blinking of ‘Cancel’ and ‘Change’ buttons in the city screen. [br]— ‘Attack Shard’ window’s tooltip covering functional buttons.[br]— Game’s icon disappearing from Alt-Tab menu in Windows Vista, 7 and 8.[br]— Improved creation and removal mechanism of the render’s context.[br]— Possible game crash with the ‘Incomplete draw buffer’ error.[br]— Possible game crash caused by changing graphic settings.[br]— Possible game crash caused by launching the game on several Intel video cards.[br]— Disconnect in multiplayer caused by a match being inactive for a long time.[br]— Commander that uses some of Scout’s skills can now shoot with crossbow.[br]— Synchronized attack and animation for Centaur, Ballista and Catapult units.[br]— Removal of one fragment of the castle’s wall during its assault.[br]— Interface elements for provinces that aren’t bordered with player’s not being displayed with Fog of War off.[br]— Game freeze caused by pressing Escape button in the city screen.[br]— Bonuses for mixed skill sets of Commander not working properly in some cases.[br]— Reduced sound volume prior to and after a battle. [br][br]Дальше... (http://store.steampowered.com/news/10991/)