steam_news
02.07.2013, 10:53
Patch 1.1.2 notes (June 28)[br]â Added diplomatic interactions with other Masters.[br]â Added alchemy (turning gold to gems and vice versa).[br]â Changed and improved unit information screen. [br]â Added new achievements.[br]â Fixed and improved Phoenix unit model.[br][br][B]Fixed:[br][br]â Untimely recalculation of troops mobility after constructing the buildings that increase it and using Fair Wind ritual.[br]â AI spending money and advancing ineffectively.[br]â AI building three shipyards in one province.[br]â AI not hiring an army while exploring a province with a garrison for a long time. [br]â AI not building outpost while having access to fort.[br]â Spell efficiency algorithm for AI. Heroes used to learn not the most powerful spells which resulted in development lag of Wizard and Commander.[br]â AI heroes not always learning new skills on level up.[br]â Acquiring too much experience during sight exploration with a hero meeting Spirit of Knowledge.[br]â Ritual not being displayed with fog of war on and being displayed with it off.[br]â Lack of increase in the price for missing resources during items purchase.[br]â Bonuses for units with knowledge of dead lands and desert not working.[br]â Game crash caused by quest checking after finished battle and dialog display for heroes under AI control.[br]â Game freeze during turn ending caused by AI heros item equipment.[br]â Rare game crash caused by map generation and exiting the game.[br]â Incorrect award display for victory on the Arena.[br]â Rare game crash on exiting city screen caused by heros unprocessed dialogs from previous shard.[br]â Too strong province guards on early campaign stages.[br]â Bug causing heroes to be stuck in a province due to AI player using a ritual that triggers an event.[br]â Injury animation for Executioner unit.[br]â Blinking of Cancel and Change buttons in the city screen. [br]â Attack Shard windows tooltip covering functional buttons.[br]â Games icon disappearing from Alt-Tab menu in Windows Vista, 7 and 8.[br]â Improved creation and removal mechanism of the renders context.[br]â Possible game crash with the Incomplete draw buffer error.[br]â Possible game crash caused by changing graphic settings.[br]â Possible game crash caused by launching the game on several Intel video cards.[br]â Disconnect in multiplayer caused by a match being inactive for a long time.[br]â Commander that uses some of Scouts skills can now shoot with crossbow.[br]â Synchronized attack and animation for Centaur, Ballista and Catapult units.[br]â Removal of one fragment of the castles wall during its assault.[br]â Interface elements for provinces that arent bordered with players not being displayed with Fog of War off.[br]â Game freeze caused by pressing Escape button in the city screen.[br]â Bonuses for mixed skill sets of Commander not working properly in some cases.[br]â Reduced sound volume prior to and after a battle. [br][br]Дальше... (http://store.steampowered.com/news/10991/)