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Просмотр полной версии : Rogue Legacy Update Released


steam_news
09.07.2013, 10:06
Rogue Legacy v1.0.12c[br][br]General fixes:[br][br]- Forgot to actually disable DInput controls when turning it off in the options menu.[br][br]--------------------------------[br][br]Rogue Legacy v1.0.12b[br][br]General fixes:[br]- Fixed bug where game would crash if the DirectInput device was removed mid-game.[br]- Fixed bug where running the game with a DirectInput device was causing slowdown.[br]- Fixed bug in a 1x3 room where you could not fall through a specific platform.[br]- Fixed bug where game would sometimes crash when dying (again).[br][br]--------------------------------[br][br]Rogue Legacy v1.0.12a[br][br]General fixes:[br]- Added error trapping to handle crashes when the DirectInput device was not being initialized properly.[br]- Fixed bug where deadzones were accidentally disabled from the last patch.[br]- Game no longer goes into screensaver mode while active.[br][br]Balance Changes:[br]- Lowered the cost of upgrading Haggle by a small amount.[br]- A few spelling fixes to make the Lich's abilities more clear.[br][br]--------------------------------[br][br]Rogue Legacy v1.0.12[br][br]Major Changes:[br]- Added support for DirectInput controllers (toggle-able from options screen).[br]- Alexander will now spawn higher level mobs on NG+ and above.[br]- All bosses now break Paladin secret move, not just the final boss.[br]- Fixed bug where controller hardware was being polled too often, resulting in significant lag for some systems.[br][br]General fixes:[br]- Optimization tweaks to rendering. People should find a small improvement to framerate.[br]- Typo fixes to profile card crit chance.[br]- Fix to game sometimes crashing during Alexander fight.[br]- Fixed bug where beating the game with Calypso's compass would crash the game.[br]- Fixed bug where architect fee could carry over to NG+[br]- Fixed bug with architect fee text overlap on NG+ bonus. [br]- Typo fixes in Journal, and Paladin, and Translocator spell description.[br]- Alexander boss floor and roof lowered to prevent him from going too low.[br]- Enemies that are split during timestop are now immune to timestop until it's reactivated (Feature).[br]- Enlarged projectile pool.[br][br]Balance Changes:[br]- Architect fee raised from 30% to 40%. [br] [br] Дальше... (http://store.steampowered.com/news/11051/)