steam_news
02.08.2013, 11:05
New Features, Improvements- SMG: Aimed Shot now uses 4 bullets, down from 6. [br]- SMG: Spray and Pray now uses 6 bullets, down from 8. [br]- SMG: the Beretta, Uzi, Colt, and HK are slightly more accurate. [br]- Shotgun: Kneecap now has a HP DMG penalty of -6, up from -3. It now has a -5% accuracy penalty, and a cooldown of 3. [br]- Shotgun: All shotguns have had their accuracy falloff increased slightly, lowering hit chance at long ranges. [br]- Rifle: Full Auto's accuracy penalty was not being applied properly at high skill levels. It should now always be 15% lower than a single shot's percentage to hit. [br]- Rifle: Smartlinked rifles were less accurate at very long ranges instead of more accurate. This has been resolved. [br]- Rifle: The FN HAR and HK G12 were very similar in every aspect except price. The FN HAR is now more accurate and holds more ammunition than the HK G12. [br]- Rifle: Ammo capacity of the HK G12, Colt M23, and Ares Alpha have been reduced to 32, 34, and 38 respectively. [br]- Rifle: The Colt M23's damage is now 15, down from 16. The Ares Alpha's damage is now 16, down from 18. [br]- Grenades: Reduced store prices of all grenades. [br]- Grenades: HE Phosphorus grenades were not showing up in the store. They should now be purchasable along with the other Tier 3 weapons. [br]- Cyberware purchase screen is now more user friendly. [br]- Vendors will now sell more things in various places throughout DMS campaign (such as more med-kits). [br]- Visual improvements to the summoning grid. [br]- General UI Improvements. [br]- Added additional debugging for finding walkable tiles in debug mode. [br]- Added messaging to alert user when last auto-save occurred. [br]- Black IC is now less lethal. [br]- Added an explanation of how Leylines work in the world of SR:R. [br]- Added a definition of SIN in glossary. [br][br][B]Bug Fixes- Player can no longer sell a currently equipped outfit. [br]- Swapping outfits will now correctly give the correct enhancements. [br]- Player can now equip an outfit if they do not currently have one equipped. [br]- Drones will now retain their Rigging bonus between levels. [br]- Wired reflexes no longer dodge friendly effects. [br]- Spirit death from overwatch no longer causes occasional hardlock [br]- Reduced load times when loading new assets after version update. [br]- First time OSX play will start in windowed mode to work around a crash issue for some users. [br]- Move marker will now be visible over walls. [br]- Fixed a crash that could occur when transitioning characters one-by-one out of the scene and into the next. [br]- Fixed issue with equip screen item filtering. [br]- Fixed issue with installing upgraded cyberware on individual locations of a pair. [br]- Fixed issue with hiring screen adding incorrect selected runner. [br]- Fixed a slew of typos. [br]- Fixed cases in conversation where attribute or skill checks were applied incorrectly. [br]- Fixed character preview not showing 3D Character in some cases. [br]- Fixed bug where user could enter missions that require a decker without having any runners with a Cyberdeck. [br]- Fixed various issues with hiring Coyote. [br]- Work around some Steam Workshop upload timeout issues [br]- Editor: Changes to scene or story variables will refresh that variable in the scratchpad. [br][br][B]Known Issues[br]- We are investigating reports that some users are encountering problems downloading subscribed stories from Steam Workshop.[br][br]http://storefront.steampowered.com/v/gfx/apps/234650/capsule_231x87.jpg (http://store.steampowered.com/app/234650/) [br] [br] Дальше... (http://store.steampowered.com/news/11210/)