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Просмотр полной версии : Counter-Strike: Global Offensive Update Released


steam_news
16.11.2013, 10:43
Release Notes for 11/15/2013[br][br][GAMEPLAY][br]- Reduced fade to black time to 0.3s to better hide enemy movement when playing with "mp_forcecamera 2".[br]- Buy Time now lasts the entire Warmup period.[br]- Fixed the Defuse Kit making a pickup sound that everyone could hear when walking over it.[br]- In official competitive mode players now accumulate end of round money even if they are disconnected at the moment when end of round money is awarded to their teammates.[br]- In official competitive mode players who disconnect from the game server while alive are treated as having committed suicide and don't receive end of round money for that round.[br][br][MAPS][br][br]- Mirage improvements based on pro feedback[br]-- Raised skybox ceiling around T spawn[br]-- Rebuilt red building in T spawn to give more room for grenade throws[br]-- Fixed a bug where Ts could see into Bombsite A without exposing themselves[br]-- Added collision on tall box near CT stairs to prevent players getting onto it[br]-- Fixed a bug where a player could get onto boxes near ladder room alone[br]-- Added wider cover in mid, T side[br]-- Made CT sniper window in mid taller[br]-- Removed gaps where players could see through scaffolding in Bombsite A[br]-- Fixed various spots where you could see through crates in Bombsite A[br]-- Made it possible to shoot through a crate in Bombsite A[br]-- Smoothed out movement inside Palace[br]-- Added wider windows in Bombsite B apartment[br]-- Fixed a bug where a player could stand on the wall outside B apartment[br]-- Removed dark door underneath Bombsite B apartment[br]-- Added pretty flowers[br][br]- Nuke[br]-- Fixed invisible I-beam collision in hut/lobby[br][br]- Inferno[br]-- Made railings on balcony near Bombsite A and CT spawn easier to see through[br][br][UI][br]- Fixed the overhead Freeze Time icons not updating frequently enough to catch certain equipment changes.[br]- Fixed the Freeze/Invuln Time color correction being wrong if the Invuln Time was shorter than the Freeze Time length.[br]- Fixed Achievement icons not appearing when it displayed Achievements earned in the previous round.[br]- Fixed map selection button becoming inactive when Workshop maps are being updated.[br]- Added Inventory error message when Steam cannot access your items.[br]- Added item image to Delete Item confirmation.[br]- Contracts[br]-- Fixed not auto-scrolling away from a blank item list.[br]-- Fixed being able to submit without signing.[br]-- Fixed signatures being offset from the mouse cursor.[br][br][SPECTATING][br]- Reduced duration of red player damage effect.[br]- In GOTV the kill camera now orients so both the killer and victim are visible.[br]- Fixed spectator navtext no longer wrapping.[br][br][DEMOS][br]- Work in progress improvements to demoui & demoplayer:[br]-- Menus, Overview Map, Graphs, etc. now work when the demo is paused.[br]-- Improved seeking with less particle effect, sound, and HUD spew.[br]-- Demo Timescale slider now goes up to 10x.[br]-- Added buttons to directly set demo timescale to 1/4x, 1/2x, 1x, 2x, 4x speeds.[br]-- Fixed Stats Graph round columns not resetting correctly when rewinding a demo.[br]-- Removed demoui2.[br]- Fixed color of weapon names not matching the actual rarity of the weapon.[br][br][COMMUNITY][br]- Added server convar sv_matchend_drops_enabled for suppressing item drops at the end of tournament matches, play time is still accumulated by players and items will be awarded at the next opportunity.[br]- Using the game_round_end to force a specific winner now consistently increments the round number (you must still use the game_score entity to set the appropriate team score).[br]- Fixed a case where CT coaches would get locked into 3rd person.[br][br][MISC][br]- Cached inventory icons are regenerated if Texture/Shader Detail is increased using the Options menu.[br][br][LINUX DEDICATED SERVERS][br]- Updated the version of libstdc++.so.6 for Linux dedicated servers to require Glibc 2.11.[br]- Linux dedicated servers now upload core dumps out-of-process and more reliably. [br][br]Дальше... (http://store.steampowered.com/news/11877/)