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Просмотр полной версии : Team Fortress 2 Update Released


steam_news
07.12.2013, 07:56
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:[br][br]

Added Crate #75, Crate #76, and Crate #77 to the drop list[br]
Removed Crate #57, Crate #59 and Crate #71 from the drop list[br]
Added new Strange parts that can be applied to Strange cosmetic items[br]
Fixed a client crash related to the Mann vs. Machine mission victory panel[br]
Fixed players being able to level-up some Strange items when playing on servers with only bots[br]
Fixed some cases where Halloween spell effects on items would not appear when they were supposed to[br]
Fixed robot Engineer head not looking correct for the Botkiller Sniper Rifle Mk.II[br]
Fixed killstreak notices being stuck on the screen when the map is changing levels[br]
Fixed Team Shine killstreak sheen effect not displaying properly for the Blue team[br]
Updated several backpack images to fix issues caused by mat_picmip[br]
Updated Killstreak Kits to work on Festive and Botkiller variants of target weapons[br]
Updated pl_upward
[br]
Fixed players getting stuck in the initial Red spawn room after control point 2 is capped[br]
Improved bot navigation

Updated cp_gorge

Improved bot navigation

Updated Mann vs. Machine

Fixed players who join in the middle of a mission not receiving the Upgrade Refund credit if it has been earned by the team[br]
Fixed Romevision hats conflicting with gatebot hats in Mannhattan[br]
Fixed an exploit that allowed purchasing upgrades for weapons other than what they were intended for[br]
Updated mvm_rottenburg

Fixed a bug where the bomb could get stuck out of reach in the corner near the cap[br]
Fixed a bug where bots could be instantly killed by being pushed into the tank tunnel once opened[br]
Fixed a bug where money could get stuck in the tank barricade when it was rebuilt, preventing collection

Updated mvm_mannhattan

Rebalanced Empire Escalation[br]
Fixed credits not always being collected when they fall into the grinder[br]
Fixed a bug that allowed the gates to be captured out of order[br]
Fixed a lighting bug related to lower graphics settings that cause the map to be too dark


[br][br]Дальше... (http://store.steampowered.com/news/12026/)