steam_news
25.04.2014, 10:14
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:[br][br]
Fixed an issue where plugin_load may load a non-binary file type[br]
Fixed an issue where decompressed file sizes were not being checked by the engine[br]
Fixed a client crash related to Unusual items and the character loadout screen[br]
Fixed an item exploit where tools were being used for purposes other than the original intent[br]
Fixed The Shortstop not using its crit sound when firing crits[br]
Fixed the HUD achievement tracker not filtering map-specific achievements[br]
Fixed an issue where character voice lines would be clipped[br]
Fixed disguised Spies losing their disguised cosmetic items when they touch a supply closet[br]
Fixed the HUD 3D Character equipping the wrong item when Spies change their disguised weapon[br]
Fixed the Demoman's shield charge turn rate when using joystick input
Joystick input now matches keyboard/mouse input
Added new promo items[br]
Added ETF2L 6v6 Season 17 and ETF2L Highlander Season 5 medals[br]
Updated the localization files[br]
Updated metal hats to sound like metal when they fall off players' heads[br]
Updated the equip_regions for The Toss-Proof Towel, The Titanium Towel, The Tartan Shade, Marshall's Mutton Chops, Stockbroker's Scarf, The Carl, and The Polar Pullover[br]
Updated cp_dustbowl
Fixed players standing in sky over the beginning of stage 1[br]
Fixed collision on rocks in the front of stage 1 where stickybombs could be placed inside them
Updated cp_junction_final
Players are now prevented from building in spawn rooms
Updated ctf_2fort
Fixed players standing on conduits in flag rooms[br]
Fixed players standing in sky over Red battlements[br]
Fixed a missing face under the stairs in the Blu base ramp room that let players see enemies above[br]
Fixed collision on props under stairs in Red's courtyard
Updated ctf_turbine
Fixed collision on spawn doors[br]
Added prop to facilitate players jumping up to raised platform and fixed surrounding collision[br]
Fixed collision under stairs in mid room[br]
Fixed misc prop collision[br]
Fixed collision on signs in mid room[br]
Fixed the clipping in the rafters of flag rooms[br]
Increased performance with addition of area portals[br]
Added decals under ammo and health packs[br]
Smoothed geometry in the vents[br]
Added nobuild around spawn doors[br]
Added light props over Red and Blu gate 1 doorways
Updated koth_lakeside_event[br]
Updated koth_lakeside_final
Fixed bot navigation errors[br]
Prevented players from building in spawn room doors[br]
Fixed rock piles to mirror on Red and Blu sides
Updated pl_goldrush
Fixed players shooting projectiles through the window in the mining tower into Red's first spawn and Blu's second spawn[br]
Fixed players standing in sky above Blu spawn in stage 3[br]
Fixed player clipping exploit above the Blu exit in stage 3
[br][br]Дальше... (http://store.steampowered.com/news/13144/)
Fixed an issue where plugin_load may load a non-binary file type[br]
Fixed an issue where decompressed file sizes were not being checked by the engine[br]
Fixed a client crash related to Unusual items and the character loadout screen[br]
Fixed an item exploit where tools were being used for purposes other than the original intent[br]
Fixed The Shortstop not using its crit sound when firing crits[br]
Fixed the HUD achievement tracker not filtering map-specific achievements[br]
Fixed an issue where character voice lines would be clipped[br]
Fixed disguised Spies losing their disguised cosmetic items when they touch a supply closet[br]
Fixed the HUD 3D Character equipping the wrong item when Spies change their disguised weapon[br]
Fixed the Demoman's shield charge turn rate when using joystick input
Joystick input now matches keyboard/mouse input
Added new promo items[br]
Added ETF2L 6v6 Season 17 and ETF2L Highlander Season 5 medals[br]
Updated the localization files[br]
Updated metal hats to sound like metal when they fall off players' heads[br]
Updated the equip_regions for The Toss-Proof Towel, The Titanium Towel, The Tartan Shade, Marshall's Mutton Chops, Stockbroker's Scarf, The Carl, and The Polar Pullover[br]
Updated cp_dustbowl
Fixed players standing in sky over the beginning of stage 1[br]
Fixed collision on rocks in the front of stage 1 where stickybombs could be placed inside them
Updated cp_junction_final
Players are now prevented from building in spawn rooms
Updated ctf_2fort
Fixed players standing on conduits in flag rooms[br]
Fixed players standing in sky over Red battlements[br]
Fixed a missing face under the stairs in the Blu base ramp room that let players see enemies above[br]
Fixed collision on props under stairs in Red's courtyard
Updated ctf_turbine
Fixed collision on spawn doors[br]
Added prop to facilitate players jumping up to raised platform and fixed surrounding collision[br]
Fixed collision under stairs in mid room[br]
Fixed misc prop collision[br]
Fixed collision on signs in mid room[br]
Fixed the clipping in the rafters of flag rooms[br]
Increased performance with addition of area portals[br]
Added decals under ammo and health packs[br]
Smoothed geometry in the vents[br]
Added nobuild around spawn doors[br]
Added light props over Red and Blu gate 1 doorways
Updated koth_lakeside_event[br]
Updated koth_lakeside_final
Fixed bot navigation errors[br]
Prevented players from building in spawn room doors[br]
Fixed rock piles to mirror on Red and Blu sides
Updated pl_goldrush
Fixed players shooting projectiles through the window in the mining tower into Red's first spawn and Blu's second spawn[br]
Fixed players standing in sky above Blu spawn in stage 3[br]
Fixed player clipping exploit above the Blu exit in stage 3
[br][br]Дальше... (http://store.steampowered.com/news/13144/)