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Просмотр полной версии : Team Fortress 2 Update Released


steam_news
08.08.2014, 11:10
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:[br][br]

Dedicated server performance/stability improvements[br]
Added a new startup music track from Expiration Date[br]
Added missing photos/thumb images for koth_badlands[br]
Fixed a client crash related to the snd_restart command for Linux clients[br]
Fixed a dedicated server crash related to arrows[br]
Fixed the Bolt Boy using the wrong material for the Blu team[br]
Improved memory usage for Linux clients[br]
Updated the Restart Game and Scramble Teams votes to always have a mandatory cool-down period[br]
Updated sv_memlimit to not be marked as a cheat convar

Added sv_minuptimelimit and sv_maxuptimelimit to manage the server restart window
[br]
Updated the equip_regions for the Mustachioed Mann, Ze Ubermensch, and Vive La France[br]
Updated the localization files[br]
Updated pl_cactuscanyon

Removed rollback leading to the final capture point in stage 2[br]
Reworked fence position on forward spawn building in stage 2[br]
Expanded back alley near the final capture point in stage 2[br]
Expanded back pathway near the final capture point in stage 1[br]
Added small room inside building half way up the zig-zag in stage 1[br]
Adjusted health kits and ammo packs[br]
Adjusted spawn times in stage 1 and 2
[br]
Updated rd_asteroid

Widened left side spawn exit[br]
Players can no longer build inside the staircase near A robots[br]
Fixed sticky stair collision when coming out of the water near B robots[br]
Changed medium health kit near the C robots to a small health kit[br]
Removed "alert" from voice over lines that announce your team has dropped the reactor core[br]
Fixed missing patch overlay under small health near center bridge

[br][br]Дальше... (http://store.steampowered.com/news/14098/)