steam_news
28.08.2014, 11:46
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:[br][br]
Added a new promo item[br]
Client/server memory improvements[br]
Fixed ragdolls not applying the ice/gold effect for cosmetic items[br]
Fixed the Australium Scattergun material looking pixelated[br]
Fixed some issues with clipped text in the localized versions[br]
Fixed the difficulty of the current challenge not displaying correctly in the MvM scoreboard[br]
Snipers can no longer jump immediately after firing a scoped shot[br]
Updated the materials for The Dalokohs Bar[br]
Updated the equip_region for The Dashin' Hashshashin [br]
Updated the Stout Shako to fix a lighting problem[br]
Updated the localization files[br]
Updated rd_asteroid
Added line of sight blocker to the front doors to prevent Snipers on battlements from shooting into the bases[br]
Removed reduced spawn time bonus for players that die in the enemy base[br]
Moved interior battlements health and ammo further into the base
Updated pl_cactuscanyon
Stage 2
Removed from the sequence so stage 1 links to stage 3
Stage 3
Added rollback to cart while in the train collision zone[br]
Cart is now unavailable to push for a short period at the start[br]
Adjust spawn times during the final push-pull[br]
Pushed spawn gates forward in the right-side exits of Blu spawn[br]
Adjusted cover surrounding the middle exit of Red spawn
[br] [br] Дальше... (http://store.steampowered.com/news/14274/)
Added a new promo item[br]
Client/server memory improvements[br]
Fixed ragdolls not applying the ice/gold effect for cosmetic items[br]
Fixed the Australium Scattergun material looking pixelated[br]
Fixed some issues with clipped text in the localized versions[br]
Fixed the difficulty of the current challenge not displaying correctly in the MvM scoreboard[br]
Snipers can no longer jump immediately after firing a scoped shot[br]
Updated the materials for The Dalokohs Bar[br]
Updated the equip_region for The Dashin' Hashshashin [br]
Updated the Stout Shako to fix a lighting problem[br]
Updated the localization files[br]
Updated rd_asteroid
Added line of sight blocker to the front doors to prevent Snipers on battlements from shooting into the bases[br]
Removed reduced spawn time bonus for players that die in the enemy base[br]
Moved interior battlements health and ammo further into the base
Updated pl_cactuscanyon
Stage 2
Removed from the sequence so stage 1 links to stage 3
Stage 3
Added rollback to cart while in the train collision zone[br]
Cart is now unavailable to push for a short period at the start[br]
Adjust spawn times during the final push-pull[br]
Pushed spawn gates forward in the right-side exits of Blu spawn[br]
Adjusted cover surrounding the middle exit of Red spawn
[br] [br] Дальше... (http://store.steampowered.com/news/14274/)