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Просмотр полной версии : Dota 2 Workshop Tools Alpha Update - August 28th, 2014


steam_news
29.08.2014, 09:45
Screen-space particles now render properly[br]
Fixed a crash in sound playback while playing custom games[br]
Fixed crash on some Spirit Bear abilities[br]
Fixed crash with data-driven modifiers when script doesn't provide a valid name[br]
Fixed Hammer crash when right clicking on an empty tile set slot[br]
Changed a configuration file fatal error to a warning[br]
Fixed a crash when updating inventory slots[br]
Disabled currently unsupported save/restore commands[br]
Fixed bug with the HeroMiniMapIconScale key of the dota_custom_game_events entity that caused the hero not to appear in the mini-map[br]
SetMinimapHeroIconSize is now SetMinimapHeroIconScale for consistency[br]
SetAnnouncerDisabled Lua call and DisableAnnouncer field on dota_custom_game_events to disable announcers.[br]
Damage action can now have a CurrentHealthPercentBasedDamage or MaxHealthPercentBasedDamage key, which causes percent based damage.[br]
Added SetFixedRespawnTime Lua call and FixedRespawnTime field on dota_custom_game_events to override hero respawn timer.[br]
Added a console command lua_report_memory to report the memory usage of scripts.[br]
HasInventory key now applies to more types of npc.[br]SetThink will now use the function name as a default context name if the think context name isn't specified.[br]
[br][br]Дальше... (http://store.steampowered.com/news/14284/)