Вход

Просмотр полной версии : Team Fortress 2 Update Released


steam_news
05.11.2014, 05:54
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:[br][br]

Added the 'Tomb Raider' (http://www.teamfortress.com/post.php?id=14855) tag to the item import tool[br]
Added The Kritz or Treat Canteen to the Halloween 2014 Community Bundle

Players who previously purchased the bundle have automatically been granted the item

Fixed a client crash that could happen while the server was changing maps[br]
Fixed the Teleport spell not appearing in Helltower[br]
Fixed rare spells appearing in regular Helltower spellbook pick-ups[br]
Fixed disguised Spies not displaying the correct health value to enemies[br]
Fixed the Engineer not playing the proper response rules while using the Golden Frying Pan[br]
Fixed the Sniper getting stuck with a zoomed FOV after taunting while zooming[br]
Fixed maps not loading correctly in the SFM tool[br]
Fixed a bug in the Workshop import tool related to frame count calculation for taunts that were exported from the SFM tool[br]
Fixed the Demoman not riding in the correct bumper car position when holding two-handed melee weapons[br]
Disabled auto team-balance while players are in hell on Helltower and Carnival of Carnage[br]
Updated bumper cars to deal damage when hitting players not in bumper cars[br]
Updated the Necro Smasher so Strange parts and Halloween Spells can be applied to it[br]
Updated the equip_region for the Iron Fist[br]
Removed the smoke effect from the Tiny Texan[br]
Updated the Rescue Ranger so players no longer block its ability to pick-up buildings from a distance[br]
Updated sd_doomsday_event

Fixed a bug where Merasmus's curses would trigger during the bumper car minigames[br]
Fixed players using the tiny-melee-only curse to get outside of the playable area of the map[br]
Fixed a bug with the Eureka Effect and with teleporters where players could escape being teleported to the bumper car minigames[br]
Reduced duration of the Monoculus spell from 15 seconds to 8 seconds[br]
Fixed players being able to construct buildings in the spawn areas[br]
Fixed Engineers not being able to build if a Merasmus curse is enabled while they were carrying a building[br]
Updated Merasmus's curses to remove all projectiles and sentry gun ammo when teleporting players to the middle of the map

[br][br]Дальше... (http://store.steampowered.com/news/14869/)