steam_news
04.07.2015, 14:06
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:[br][br]
Temporarily limited OS X clients to medium texture quality to resolve random crashes while work is done on a permanent fix[br]
Fixed a random crash that affected OSX only[br]
Updated the collision geometry for the turbines in Powerhouse[br]
Dropped weapons now retain their ammo and ÜberCharge levels unless the player commits suicide[br]
Valve official quickplay and matchmaking servers are no longer listed in the server browser[br]
Players no longer drop their weapons in MvM[br]
Pressing the action key will now try to pick up a dropped weapon before trying to use an item in the action slot[br]
Spies can no longer pick up weapons when disguised or cloaked[br]
Using the mouse to select enemy players on the scoreboard no longer improperly reveals their class[br]
Fixed players dropping multiple instances of the same weapon at once[br]
Fixed unintended changes to rocket and other explosive jumping behavior[br]
Fixed dropped weapons occasionally using an incorrect skin[br]
Fixed an issue that was causing the particle effects on Unusual hats to sometimes draw in first-person for the owner, or not draw at all to others[br]
Fixed an issue that prevented Huntsman arrows from damaging enemy Engineer buildings[br]
Fixed weapons with attached models (e.g. Festive weapons, Kritzkrieg, and Botkillers) not rendering their attachments[br]
Fixed spies that have picked up a dropped Your Eternal Reward or Wanga Prick being able to manually disguise[br]
Fixed Spy sometimes not being able to use the Disguise Kit after picking up a new Knife[br]
Fixed newly created items not becoming Strange quality, despite receiving the ability to track kills. Existing items in this state will not be retroactively fixed.[br]
Fixed skinned weapons appearing differently after being traded or listed on the Steam Community Market. Affected items have been reverted to their original (permanent) appearance.[br]
Fixed being able to craft some previously un-craftable items[br]
Fixed a client crash related to Killstreak Fabricators and Chemistry Kits[br]
Fixed a client crash related to particles[br]
Fixed the Vitasaw no longer giving its ÜberCharge bonus after death[br]
Fixed issues related to picking up dropped weapons while zoomed in with a Sniper Rifle[br]
Fixed a bug that caused the Shortstop to reload faster than normal[br]
Fixed dropped energy weapons not being able to fire after being picked up[br]
Fixed some weapons not displaying their charge meters after being picked up[br]
Fixed the box used in the Box Trot taunt sometimes being the wrong color[br]
Steam Community Market
Fixed skinned items appearing as "Decorated Item"[br]
Items that are temporarily un-tradable can now properly be listed on the market
[br][br]Дальше... (http://store.steampowered.com/news/17416/)
Temporarily limited OS X clients to medium texture quality to resolve random crashes while work is done on a permanent fix[br]
Fixed a random crash that affected OSX only[br]
Updated the collision geometry for the turbines in Powerhouse[br]
Dropped weapons now retain their ammo and ÜberCharge levels unless the player commits suicide[br]
Valve official quickplay and matchmaking servers are no longer listed in the server browser[br]
Players no longer drop their weapons in MvM[br]
Pressing the action key will now try to pick up a dropped weapon before trying to use an item in the action slot[br]
Spies can no longer pick up weapons when disguised or cloaked[br]
Using the mouse to select enemy players on the scoreboard no longer improperly reveals their class[br]
Fixed players dropping multiple instances of the same weapon at once[br]
Fixed unintended changes to rocket and other explosive jumping behavior[br]
Fixed dropped weapons occasionally using an incorrect skin[br]
Fixed an issue that was causing the particle effects on Unusual hats to sometimes draw in first-person for the owner, or not draw at all to others[br]
Fixed an issue that prevented Huntsman arrows from damaging enemy Engineer buildings[br]
Fixed weapons with attached models (e.g. Festive weapons, Kritzkrieg, and Botkillers) not rendering their attachments[br]
Fixed spies that have picked up a dropped Your Eternal Reward or Wanga Prick being able to manually disguise[br]
Fixed Spy sometimes not being able to use the Disguise Kit after picking up a new Knife[br]
Fixed newly created items not becoming Strange quality, despite receiving the ability to track kills. Existing items in this state will not be retroactively fixed.[br]
Fixed skinned weapons appearing differently after being traded or listed on the Steam Community Market. Affected items have been reverted to their original (permanent) appearance.[br]
Fixed being able to craft some previously un-craftable items[br]
Fixed a client crash related to Killstreak Fabricators and Chemistry Kits[br]
Fixed a client crash related to particles[br]
Fixed the Vitasaw no longer giving its ÜberCharge bonus after death[br]
Fixed issues related to picking up dropped weapons while zoomed in with a Sniper Rifle[br]
Fixed a bug that caused the Shortstop to reload faster than normal[br]
Fixed dropped energy weapons not being able to fire after being picked up[br]
Fixed some weapons not displaying their charge meters after being picked up[br]
Fixed the box used in the Box Trot taunt sometimes being the wrong color[br]
Steam Community Market
Fixed skinned items appearing as "Decorated Item"[br]
Items that are temporarily un-tradable can now properly be listed on the market
[br][br]Дальше... (http://store.steampowered.com/news/17416/)