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Просмотр полной версии : Team Fortress 2 Update Released


steam_news
19.08.2015, 11:18
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:[br][br]

Added new game mode 'PASS Time' to the TF2 Beta

Check out the blog post (http://www.teamfortress.com/post.php?id=17833) for more information

Fixed a crash caused by a client sending malformed network data to the server (thanks to Nathaniel Theis for this report and test case)[br]
Added a new hat 'The Finder's Fee'

Will be awarded going forward on a case-by-case basis to those who report major economy-breaking bugs or remote-code-execution bugs, and provide detailed information and steps to reproduce[br]
Well deserved congratulations to the first recipient, Nathaniel Theis

Fixed visual bugs caused by picking up weapons with special attributes[br]
Fixed the Mann vs. Machine Medigun shield not being re-created after switching away from the Medigun and back while the charge is draining[br]
Fixed some alignment issues in the HUD meters for the Mann vs. Machine rage knockback and Medigun shield[br]
Fixed left-hand view models not displaying Stat Clocks correctly[br]
Fixed being able to use the tournament_readystate client command when using per-player ready status mode[br]
Fixed seeing a HUD mp_timelimit timer for maps that don't end the round when the map timelimit runs out[br]
Fixed some missing VO sounds for the Demoman when laughing[br]
Fixed being able to use the Restore action on Killstreak Kits[br]
Fixed character loadout menus so they display the particle effects for all equipped Unusual items[br]
The Huo-Long Heater can now accept Posthumous Kills strange parts[br]
Updated the Australium Grenade Launcher to fix the wood material being shiny[br]
Updated the backpack images for the Gun Mettle Campaign Coin[br]
Updated LODs for several weapons and the sentry gun[br]
Updated Mann Co. Store prices for foreign currencies to current USD equivalents[br]
Updated the localization files[br]
Updated Koth_Suijin with the latest changes from the authors

Added cover around the point preventing cross-point sight line [br]
Opened second window in point building [br]
Tweaked pickup amounts and positions [br]
Widened space between stairs to point and bridge railing to allow easier movement [br]
Clipping improvements [br]
Improved lighting in dark areas [br]
Fixed an issue where engineers could build on outlying islands [br]
Fixed an issue where engineers could trap teammates by building teleporters in spaces with restricted movement [br]
Fixed an issue where the spawn room doors could be held open by an opposing team member [br]
Optimization improvements

Maps Workshop Beta

Fixed a common crash when loading some compressed maps[br]
Fixed various issues running workshop maps on listen servers

Listen servers no longer unnecessarily fetch a second copy of the map[br]
Listen servers no longer cause the client to crash upon the second load of the same workshop map

Added -ugcpath parameter for dedicated servers to control location of downloaded workshop content

Defaults to steamapps/workshop[br]
Multiple servers sharing the same UGC directory is currently not supported, and will not go well

Added server command tf_workshop_map_status to view currently tracked maps and their status[br]
Enhanced handling of updated maps to ensure the newest available version of the map is always used on level change[br]
Improved handling of workshop maps in a server's map cycle

Workshop maps in the map cycle will be automatically fetched and updated in the background[br]
Workshop maps in the map cycle will have their names updated to the canonical name once known

Map votes now work with workshop maps

A known issue is that the full workshop map name is currently shown instead of the friendly name

Community request: Updated the FindMap and CanProvideLevel API for server-side mods. These functions now always expose the full workshop names for maps when known, even if not the map is not yet installed

[br][br]Дальше... (http://store.steampowered.com/news/18032/)