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Просмотр полной версии : Team Fortress 2 Update Released


steam_news
28.08.2015, 07:54
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:[br][br]

Added Collection Trade-Ups!

Check out the blog post (http://www.teamfortress.com/post.php?id=18161) for more information

Added Map Stamps and Strange Filters for the featured maps in the Gun Mettle Campaign[br]
Added the Gun Mettle Cosmetic Case which contains new community cosmetic items

Gun Mettle Cosmetic Case can only be found by players with a campaign coin[br]
Cosmetics in a collection can be listed on the Steam Community Market

All Strange items now have a visible icon in backpack panels[br]
Added an option button to display paints and/or styles options for items in the Mann Co. Store preview page and the Steam Workshop item import tool[br]
Added the OWL 14 tournament medals[br]
Added a Steam Community Profile option to the player right-click context menu in the scoreboard[br]
Fixed a buffer overflow exploit (thanks to Didrole for this report)[br]
Fixed a Mann vs. Machine exploit related to purchasing upgrades while not at an upgrade station[br]
Fixed a Mann vs. Machine exploit related to the Medigun shield[br]
Fixed the Gun Mettle Coin not displaying its proper level in the Steam Community view[br]
Fixed the Enforcer getting a damage bonus as the Spy was disguising and not fully disguised[br]
Fixed the cvarlist command truncating some cvar/command descriptions[br]
Fixed hitting 'Enter' while in the backpack menu triggering buttons in the main menu[br]
Fixed invalid map names in nextlevel convar or the map cycle causing the server to fail to change level after displaying the score panel[br]
Fixed the Engineer losing revenge crits and picked-up weapons after using The Eureka Effect to teleport back to base[br]
The Dalokohs Bar can now accept Ally Healing Done strange parts[br]
Updated several HUD elements to include the name of the weapon's owner when a player is carrying a weapon they picked-up[br]
Updated the materials for the Stickybomb Launcher[br]
Updated Mann Co. Store prices for foreign currencies to current USD equivalents[br]
Updated the localization files[br]
PASS Time update

Fixed scoring in your own goal if you change teams while the jack is in flight[br]
Fixed disguised and cloaked enemy Spies having a shield drawn for them in the HUD[br]
Fixed players sometimes not being able to throw the jack[br]
Fixed another case where players could teleport the jack with The Eureka Effect[br]
Fixed The Dead Ringer making it impossible to throw the jack or deactivate the Dead Ringer[br]
All global special abilities that are activated with alt-fire are now available while carrying the jack, unless you're actively aiming the jack[br]
Unlocked console variables for community servers to experiment with without requiring sv_cheats[br]
Fixed Scouts being able to pick up the jack while drinking[br]
Fixed disguised Spies being able to carry the jack in some situations[br]
Made weapon switch faster after throwing the jack[br]
Fixed not getting a speed boost if you score and then get the jack after it respawns[br]
Fixed a crash if mp_tournament was enabled and someone scored during pre-game[br]
Improved the way blocking works[br]
Fixed being able to cancel enemy taunts by hitting them with the ball[br]
Fixed seeing a phantom jack in your hand if you threw the jack and couldn't switch back to your previous weapon (jars, cleavers, etc.)[br]
Updated pass_warehouse

Fixed issue with jack getting stuck behind props[br]
Fixed exploit of jack getting stuck in dropper[br]
Fixed issue with unbalanced ammo and health kits[br]
Moved resupply closets further from the doors[br]
Added plank walkway to central warehouses on top of the containers


Server Browser

Fixed the history tab of the server browser failing to record servers[br]
Fixed the spectate tab of the server browser not working at all[br]
Fixed the game info dialog for SourceTV master servers improperly showing the server as not responding[br]
Fixed connecting to SourceTV servers via the Favorites tab in the server browser[br]
Fixed SourceTV relay servers not properly registering on the server list in some situations[br]
Fixed the game info dialog for SourceTV relay servers not allowing connection despite open slots[br]
Fixed SourceTV relay servers appearing to have negative max players

Maps Workshop Beta

Fixed map cycle files specified before the initial map load not properly tracking workshop maps[br]
Fixed game servers using registered accounts via sv_setsteamaccount being unable to access workshop content[br]
Fixed servers getting stuck in a loop when the nextlevel convar contains a un-loadable workshop map


[br] [br] Дальше... (http://store.steampowered.com/news/18182/)