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Просмотр полной версии : Dota 2 Update - October 29th 2015


steam_news
30.10.2015, 02:27
- Added a list of games with open lobbies to custom games overview page[br]- Added a Game Of The Day to custom games overview page[br]- Added a new tickets area on Player Profiles[br]- Added support for offline solo play[br]- Added Downloads section to the Watch tab that lets you view, rename, delete, and browse the replays that you've downloaded[br]- Added a new matchmaking region in Tokyo with additional connectivity to Taiwan and Korea[br]- Added the ability in the Tournament Details popup to expand a tournament series and, for each game in the series, go to the match details as well as see the heroes played and duration of the match[br]- Fixed bug where loss of Steam or game coordinator connectivity would prevent reconnection to the game server[br]- Custom Games: Added over 800 new voice lines to the Default Announcer for Custom Games to use[br]- Low Priority games now use Single Draft rather than All Random[br]- The Owned Item Details page now allows you to purchase chisels and hammers when you try to add sockets or remove gems[br]- The Owned Item Details page now allows you to change item name or description, as well as clear gifting information. You no longer may change this information from the armory.[br]- Bundles now show 'Preview Full Set' in their armory context menus[br]- 6.85b: Scepter Doom no longer increases damage[br]- 6.85b: Scorched Earth damage and heal reduced from 12/24/36/48 to 12/23/34/45[br]- 6.85b: Scorched Earth cooldown rescaled from 60/55/50/45 to 55[br]- 6.85b: Spiderlings Poison Sting slow reduced from 12% to 8%[br]- 6.85b: The main client will be updated with the 6.85b changes after the conclusion of the Nanyang tournament[br]- Fixed Brewmaster not facing the direction of the Brewling he reappears in at the end of Primal Split.[br]- Fixed Sanity's Eclipse draining Current Mana rather than Max mana[br]- Replaced dota_unit_allow_moveto_direction with +dota_unit_movetodirection which can now be bound to a key[br]- Fixed various cases where error models would appear[br]- Fixed Armory UI crashes on low end machines[br]- Fixed a bug that could cause visual effects to look incorrect due to a sorting issue with particles[br]- Added ability to equip and unequip items to the Owned Item Details page[br]- Fixed Night Stalker's Black Nihility's particles disappearing when the day/night cycle changed[br]- Fixed portrait for Terrorblade Form of Eternal Purgatory demon[br]- Reduced rendertarget memory usage on low-end video configs[br]- Reduced steady-state memory usage on all configs[br]- Fixed announcers in custom games[br]- SFM: character picker now allows customizing individual items in addition to item sets[br]- SFM: fixed phoneme extraction[br]- Custom Games: Added Entities:GetPhysicalArmorValue(), Entities:GetBonusPhysicalArmor() and Entities:GetMagicalArmorValue().[br]- Custom Games: Fixed bug where scaleform ultimate pips could draw behind a panorama-only topbar[br]- Custom Games: Added support for suppressing the endgame scaleform chat: DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ENDGAME_CHAT[br]- Custom Games: Added .ColorBlindModeEnabled style on dota root panels when colorblind mode is enabled[br]- Workshop Importer: Added Exorcism Ghost and Spirit Bear templates[br]- Workshop Importer: Fixed crash when importing loading screens[br]- Workshop Importer: Portrait editor now previews the correct portrait animation and allows any animation to be selected for preview.[br]- Fixed a bug where previewing the Ribbi'tar would not show the the Ward properly[br]- Fixed various minor bugs when using preview full set[br]- Fixed a bug where taunt sounds of the loadout screen could sometimes still be heard in-game[br]- The Owned Item Details page no longer scrolls to the top when you change the item in any way[br]- Fixed some bugs with Team creation level requirement [br]- Fixed a bug where the socketing section of Owned Item Details page was visible even on items that were not socketable[br]- Charge counts for limited use items like chisels or hammers is now displayed on their tooltip[br]- Loading screens for non-custom games now display tips. You can turn off this behavior in the Options menu.[br]- Fixed hitboxes for Padda'pon of Ribbi'tar[br]- Fixed style naming for Vengeful Spirit Fallen Spirit Head items[br]- Fixed mesh intersection for Templar Assassin Onyx Lotus legs[br]- Fixed hitboxes for Nature's Prophet's "Evergreen Stalker" treants[br]- Fixed a rendering crash when recompiling a model in tools mode[br]- Fixed a bug with skins not being set properly on dynamic_props[br]- Added beta support for Direct3D9Ex (reduces memory usage and improves alt-tab experience, requires Windows Vista or higher, may not work well with all video drivers; we are currently beta testing this feature, use the launch option –d3d9ex to enable and please report bugs)[br] [br] Дальше... (http://store.steampowered.com/news/19087/)