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Просмотр полной версии : Team Fortress 2 Update Released


steam_news
26.11.2015, 15:15
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:[br][br]

Added Jingle Jam 2015 community medals[br]
Fixed a client crash when playing some maps with low quality models[br]
Fixed the B'aaarrgh-n-Britches hiding the hat bodygroup[br]
Fixed missing crit rocket sound for giant Soldiers in Mann vs. Machine mode[br]
Fixed control point HUD not being displayed for Mann vs. Machine maps with control points like Mannhattan[br]
Fixed broken ambient_generic entities in community maps where the sound being played was updated after the map was loaded[br]
Updated the Sheriff's Stetson and The Bone Dome to include new paint styles[br]
Updated the model/material for The Au Courant Assassin[br]
Updated pl_upward

Fixed a teleporter-trap exploit inside the tunnel after the first control point

Updated PASS Time mode

Each class now has slightly different throwing power and arc[br]
During overtime, the round doesn't end until the jack has been neutral for a few seconds (tf_passtime_overtime_idle_sec)[br]
All available enemy goals will show a reticle on the HUD while carrying the jack[br]
Added max pass range parameter to passtime_logic[br]
Jack won't automatically respawn unless it's been picked up at least once[br]
New map: pass_pinewood


[br] [br] Дальше... (http://store.steampowered.com/news/19455/)