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Просмотр полной версии : Steam Client Update Released


steam_news
08.07.2016, 00:39
General

Fixed rare client hang when downloading additional game content[br]
Fixed a bug that could cause cloud sync to break when an application is permitted to use over 2GB of cloud storage [br]
Fixed an issue where video series could appear improperly in the Recently Played jump list [br] Fixed compatibility issues with some upcoming Vulkan games[br]
[br][B]Library

Videos that are part of a Series (e.g. CS:GO Player Profiles, PAYDAY Web Series, etc.) will automatically be categorized together in the Video Library.[br]
[br][B]In-Home Streaming

Fixed an issue causing horizontal blockiness in some windowed games and when running Big Picture on a screen wider than 16:9[br]
[br][B]In-Game Overlay

DirectX 12 titles in multi-GPU configurations are now supported by the overlay[br]
Fixed a rare issue that could prevent the overlay from drawing in certain games[br]
[br][B]Steam Controller

Added support for Controller Activators[br]
Activators sit between inputs (like a button) and outputs (like a keypress) and allow for a variety of new behaviors and functionality[br]
Current activators include Normal Press, Long Press, Double Press, Start Press, Release Press, etc.[br]
Activators have their own settings, so they can each have haptics, delays, toggles, cycle bindings, turbo, etc.[br]
There is no limit to the number of activators on an input, so a single button can have a normal press, a double press, multiple long presses of different durations, etc. each of which execute independently and fire off their own bindings with their own settings.[br]
Mode shifts are also activator based, so mode shifts can now toggle or have special functionality like only on Long Press.[br]
Internal file format has been reorganized due to these changes, so new configurations are not backwards compatible. Any changes made to an existing configuration will not work in previous builds[br]
All existing configurations are converted into the new format and carry over the appropriate settings and bindings[br]
Added the ability to copy and existing Action Set into a new Action Set when creating one. You now have a dropdown of all existing action sets to copy from on create.[br]
Fix for zombie controllers when resuming from suspend with a dongle in a suspend-powered USB port.[br]
Gyro optimizations which in certain cases reduce latency.[br]
Fixed footer showing toggle game actions button when using action sets on legacy configurations.[br]
Fixed Action Sets being visible and selectable at the top of the UI while in binding/activator editing modes.[br]
Fixed Gyro Mode Button being visible and selectable while editing other modes.[br]
Fixed Footer not appearing in the desktop configurator.[br]
Fixed Controller Beep potentially browning out in low battery situations.[br]
Fix for register controller dialog only showing up in the main Steam window and not the overlay if you turn on a new controller while in-game.[br]
Added a "None" option for trackball and scrollwheel friction. Essentially this makes it continue its momentum forever. [br]
Added a Custom Curve option for Joystick and Trigger Response Curves. Allows the stick/trigger response to be tuned to a higher degree. [br]
Added Curve Visualization for Joystick and Trigger response Curves. [br]
Fixed activators not showing up properly within mode shifts. [br]
Fix for haptic settings not being inherited properly when converting previous format to new format. [br]
Changed default Regular Press haptic setting to off by default. [br]
Fixed activators not going back to advanced mode properties when cancelled within an advanced mode property binding. [br]
Fix for multiple activators with multiple descriptions on a single input not appearing properly in the UI. [br]
Fixed an issue where switch bindings (bumpers, start/back, etc) would not work properly in some configurations[br]
Fixed Start/Select/Bumpers/Grips not working properly with certain configurations.[br]
Fixed Mode-Shifts not being set properly in extended action sets.[br]
Fixed Activator settings not sticking when no other settings were altered.[br]
Fixed showing the "Show Activators" button while already inside an activator binding.[br]
Fix for Euro Truck Simulator 2 not allowing action sets.[br]
Added Start and Select to the available Mode-Shift buttons.[br]
Fixed changes to sliders in activators not applying if no other settings were changed.[br]
Fix for Big Picture overlay being destroyed when exiting the overlay via the Steam Button in a Shortcut. [br]
Fixed a crash that could sometimes happen when closing the configurator in desktop mode. [br]
Fix for certain mode shift buttons not always being converted over from the old format correctly. [br]
Fix for haptics settings not being correctly converted from modes to activators in all cases.[br]
Fix for crash when trying to update the Steam Controller configurator controls while in the midst of rebuilding the UI. [br]
Fix for crash when Big Picture would try to reinitialize twice in rapid succession.[br]
[br][B]Virtual Reality

Fixed crash when launching VR titles via desktop shortcuts[br]
Added notification for when a screenshot is taken while in VR.[br]
Fix for selecting the proper graphics adapter in multi-gpu setups.[br]
Added support for overriding the application that launches to host Desktop Game Theater.[br]
[br][B]Linux[br]

Improved compatibility with newer Linux distributions[br]
[br][br]Дальше... (http://store.steampowered.com/news/22742/)